Weekly Test Focus July 25 - 29

  • Hello all,

    New build new test focus!
    Development Goals:
    Build notes:

    With the recent changes to smooth out combat, we’d like everyone to focus on combat gameplay and abilities. We will be showcasing the Bazaar map at PAX West and still your feedback on this map.

    If you feel like the server you are on is slowing down or not performing well, you can now use the admin exit command to restart the server.
    Our servers will restart themselves automatically now if they crash or if they are manually restarted.

    I’ve pushed back the second playtest session time for the NA team; we have more of you on the west coast now. If any of you need different test times, we are flexible.

    NA Weekly Test Times
    Tues, Thurs 6PM to 7:30, 9PM to 10:30PM EST (6PM to 7:30PM PST)
    +some time TBD on the weekend!

    EU Weekly Test Times
    Tues, Thurs 6pm-10pm GMT.
    Sat 7pm-8:30 GMT.

    AUS Weekly Test Times
    Tues, Thurs 6pm-10pm AEST.
    +some time TBD on the weekend!

    Map List:

    TO_Bazaar Test Focus:

    Vault/Collision bugs
    Anywhere you can get out of the world and not die
    Anything you can get on top of that could be considered an exploit
    Spawn wall and team spawn bugs
    Any feedback on pacing, balance, spawn points, scoring
    Is anything not clear or confusing

    Capture Point and Capture the Flag Test Focus:

    Spawn timers; how do they affect this game mode?
    Any vault or collision bugs

    General Questions:

    What’s your favourite character class?
    What’s your least favourite character class?
    What’s your favourite ability?
    What’s your least favourite ability?

    Open Questions:

    What’s fun and what’s not?
    Thoughts on the game balance?
    Anything not clear enough or confusing?
    If you could change only one thing in Mirage, what that would be?
    As always, thanks for the help!