Cephalopod last edited by
Parry windows seem a bit to long. When i parry, and the opponent misses their attack, they can hit me with a combo attack while i´m in the recovery phase of the parry. To make parrying feel more responsive, the parrying phase of the parry could be shortened by a small amount. That would also increase the effectiveness of delaying attacks by dragging away from the opponent as a side effect.