Can't run a dedicated server



  • Hi, we’re having a problem getting a dedicated server set up, as we run the game, the console appears to finish, but I can see these errors, and it’s not showing up in the list.

    [0010.51] Log: Executing Class Engine.ServerCommandlet
    [0010.52] Log: Initializing Game Engine…
    [0010.52] Warning: StaticLoadObject for ApexDestructibleDamageParameters UDK_APEXDamageMap UDKDamageMap couldn’t find object in memory!
    [0010.53] Warning: Warning, Failed to load ‘ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap’: Failed to find object ‘ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap’
    [0010.53] Warning: StaticLoadObject for PostProcessChain PostProcessChain ChivPostProcess_noToneMap couldn’t find object in memory!
    [0010.53] Warning: Warning, Failed to load ‘PostProcessChain CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap’: Failed to find object ‘PostProcessChain CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap’
    [0010.53] Warning: StaticLoadObject for PostProcessChain PostProcessChain ChivPostProcess_noToneMap couldn’t find object in memory!
    [0010.53] Warning: Warning, Failed to load 'PostProcessChain CHV_PPC_Pack.PostProce
    Warning: Warning, Failed to load ‘PostProcessChain CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap’: Failed to find object ‘PostProcessChain CHV_PPC_Pack.PostProcessChain.ChivPostProcess_noToneMap’
    [0010.56] Init: UEngine initialized

    For reference, these are added to the command line:

    AOCTD-Moor_p?steamsockets -dedicated=true -seekfreeloadingserver -multihome=xxx.xxx.xxx.x -Port=7777 -QueryPort=27015 -maxplayers=24



  • Bump. This issue is incredibly frustrating. ANY input would be greatly appreciated.



  • Are you running the dedicated server files or the client?
    Dedicated SErver files:
    UDK.exe AOCTD-Moor_P?Steamsockets?maxplayers=24 -seekfreeloadingserver -multihome=xx.xx.xx.xx. -Port=7777 -QueryPort=27015

    Client files:
    UDK.exe server AOCTD-Moor_P?steamsockets?maxplayers=24 -multihome=xx.xx.xx.xx -Port=7777 -QueryPort=27015



  • We are running the dedicated files



  • Any update on this?



  • Anything guys?