Mirage: Arcane Warfare - Patch 1
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This patch focuses on fixes for crashes, gameplay & menu bugs. Special Edition and Pre-order items/perks have been sorted into their proper versions. Read on for full patchnotes:
Gameplay
- Updated animation timings
- Taurant adjustments, stab adjustments
- Widened parry box
- Fixed parry into parry
- Reduced initial damage for Disintegrate beam
- Reduced Pronged shot damage from 60 to 45 per fireball
- Increased interrupt time from 0.8 to 0.85
- Increased Heal grenade cooldown from 16 to 18s
- Can no longer stack Heal grenades
Bug Fixes
- Crash fixes
- Fixed missing customization items and gray skin on character models
- Preorders now have Bygone helmets only, while Special Edition has everything else + Bygone
- Healing well gives the caster experience points
- Default button is visible on the Settings > Keybind screen
- Fixed parry animation not playing when used in interrupt
- Fixed interrupts animation during noninterruptible states
- Abilities no longer disappear when other players join/leave
- Vote kicks disabled on servers with less than 5 players
- Personal VO will no longer show up in chat when chat is turned off
- Irrelevant hints removed
- Vote kick widget goes away when it’s admin canceled
- AltStab, Customization and Showinputmapping key binds are removed
- Fixed victory/defeat music playing simultaneously near end of match
- Fixed torn portal images
- Serverbrowser filter fix
- Camera no longer appears under the map after first match
Known Issues
- AMD GPU drivers may crash (recommended turning down display settings, gore, ragdolls and blood if you’re affected)
- Ribbon particles may not always display
- Alchemancer sword may be missing if you played in the Beta. Follow these instructions to fix it until we can fully resolve this issue
- Serverbrowser sometimes overreports the number of players in the server
- Gore mesh or customization items may appear to stretch on death and dismemberment
- Items may take some time to load in the customization menu
- Items may take some time to load when spawning for the first time
- Camera may appear to be under the map when first loading into a match
- Dismissing a resolution change will not revert your display settings to previous selection
- Bones of the Bygone Helmet displays the incorrect thumbnail image in the Customization menu for Vigilist but shows correctly on character
- Updated animation timings
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Patch 1.5
This small patch improves customization load times and fixes the missing Alchemancer sword; never take your mage into battle unarmed again!
Bug Fixes
- Alchemancer melee sword will no longer disappear
- Improved customization load times