A few things I would like to see in the future.
-Duel wielding weapons
-Integrated team balancing
-Much better performance
-Modes with no health regeneration
I realize that the performance issue might be a work in progress. I just wanted to give my vote of confidence that I think optimization would be a MASSIVE upgrade for the game.
Team balance has been a big problem in my experience. Every server that I have been to has had unbalanced teams at least once during my 30 minute playthroughs. It would be nice if there was some type of auto-balance mechanic that server owners could turn on or off in their server config files.
Thanks for listening.
I agree with all exept refining the controls, They are fine as they are.
But with duel-welding, I think you should only be-able to do it with the daggers like in AoC.
If it was accepted back-in, I would get back into the rut of getting them out, Sneaking across the map using pots to destract people and silently kill the opposition with ease.
The control issue might be in conjunction with the performance one. It’s not a big deal really, sometimes it just feels a bit off. Thanks for your input.
I’d like to see a dual wielded dagger/sword where you can cancel your first parry into another parry as well as a fast attack.