Can't join any servers
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Hello, I’ve had this issue for over a week now pulling my hair out with it at the minute.
Game was running perfectly and then all of a sudden i try to join a server and it just sits there on “please wait while the game loads”. Nothing happens on any server and it just sits there for about 5 minutes until it says connection has been lost.
I’ve tried verifying steam cache several times, launching 32bit, launching UKD directly, disabling anti-virus, re-installed the game twice but to no avail and the issue still persists.
I have no mods installed and the game is in its stock state.
If anyone could shine some light on this issue as it is extremely frustrating. I have provided a launch log, first launch from a fresh install of the game and verify cache once downloaded as well.
Thanks
Launch log.
Log: Log file open, 10/15/17 20:09:10
Init: FEngineLoop::PreInit Here
Init: ---- call app init here
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: Call platform pre init
Init: **** Pre InitSHAHashes() ****
Log: **** InitSHAHashes() ****
DevSHA: InitializeFileHashes core.u
DevSHA: InitializeFileHashes engine.u
DevSHA: InitializeFileHashes gfxui.u
DevSHA: InitializeFileHashes ipdrv.u
DevSHA: InitializeFileHashes windrv.u
DevSHA: InitializeFileHashes gameframework.u
DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
DevSHA: InitializeFileHashes udkbase.u
DevSHA: InitializeFileHashes utgame.u
DevSHA: InitializeFileHashes aoc.u
DevSHA: InitializeFileHashes aoccustomizationcontent.u
DevSHA: InitializeFileHashes unrealed.u
DevSHA: InitializeFileHashes uteditor.u
DevSHA: InitializeFileHashes gfxuieditor.u
DevSHA: InitializeFileHashes utgamecontent.u
DevSHA: InitializeFileHashes aocaudiocontent.u
DevSHA: InitializeFileHashes enginematerials.upk
DevSHA: InitializeFileHashes enginedebugmaterials.upk
DevSHA: InitializeFileHashes enginesounds.upk
DevSHA: InitializeFileHashes enginefonts.upk
DevSHA: InitializeFileHashes soundclassesandmodes.upk
DevSHA: InitializeFileHashes ui_fonts.upk
DevSHA: InitializeFileHashes ui_fonts_final.upk
DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
DevSHA: InitializeFileHashes localvertexfactory.usf
DevSHA: InitializeFileHashes decalfactorycommon.usf
DevSHA: InitializeFileHashes terrainvertexfactory.usf
DevSHA: InitializeFileHashes landscapevertexfactory.usf
DevSHA: InitializeFileHashes fluidvertexfactory.usf
DevSHA: InitializeFileHashes lensflarevertexfactory.usf
DevSHA: InitializeFileHashes particlespritevertexfactory.usf
DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
DevSHA: InitializeFileHashes resolvevertexshader.usf
DevSHA: InitializeFileHashes definitions.usf
DevSHA: InitializeFileHashes common360.usf
DevSHA: InitializeFileHashes common.usf
DevSHA: InitializeFileHashes resolvepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
DevSHA: InitializeFileHashes meshpaintpixelshader.usf
DevSHA: InitializeFileHashes meshpaintvertexshader.usf
DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
DevSHA: InitializeFileHashes gfxpixelshader.usf
DevSHA: InitializeFileHashes gfxvertexshader.usf
DevSHA: InitializeFileHashes gfxvertex3dshader.usf
DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
DevSHA: InitializeFileHashes velocityshader.usf
DevSHA: InitializeFileHashes depthoffieldcommon.usf
DevSHA: InitializeFileHashes random.usf
DevSHA: InitializeFileHashes materialtemplate.usf
DevSHA: InitializeFileHashes flattessellation.usf
DevSHA: InitializeFileHashes pntriangles.usf
DevSHA: InitializeFileHashes tessellation.usf
DevSHA: InitializeFileHashes ldrextractvertexshader.usf
DevSHA: InitializeFileHashes texturedensityshader.usf
DevSHA: InitializeFileHashes perfragmentmaskshader.usf
DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes shadowprojectioncommon.usf
DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
DevSHA: InitializeFileHashes shadowdepthcommon.usf
DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
DevSHA: InitializeFileHashes hitproxypixelshader.usf
DevSHA: InitializeFileHashes hitproxyvertexshader.usf
DevSHA: InitializeFileHashes filtervertexshader.usf
DevSHA: InitializeFileHashes filterpixelshader.usf
DevSHA: InitializeFileHashes postprocesscommon.usf
DevSHA: InitializeFileHashes lightshaftshader.usf
DevSHA: InitializeFileHashes simplef32pixelshader.usf
DevSHA: InitializeFileHashes simplef32vertexshader.usf
DevSHA: InitializeFileHashes deferredlightshaders.usf
DevSHA: InitializeFileHashes dynamiclightingcommon.usf
DevSHA: InitializeFileHashes deferredlightingcommon.usf
DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
DevSHA: InitializeFileHashes hitmaskpixelshader.usf
DevSHA: InitializeFileHashes hitmaskvertexshader.usf
DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
DevSHA: InitializeFileHashes fogintegralpixelshader.usf
DevSHA: InitializeFileHashes fogvolumecommon.usf
DevSHA: InitializeFileHashes fogintegralvertexshader.usf
DevSHA: InitializeFileHashes heightfogpixelshader.usf
DevSHA: InitializeFileHashes heightfogcommon.usf
DevSHA: InitializeFileHashes heightfogvertexshader.usf
DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
DevSHA: InitializeFileHashes depthonlypixelshader.usf
DevSHA: InitializeFileHashes depthonlyvertexshader.usf
DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
DevSHA: InitializeFileHashes simpleelementvertexshader.usf
DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
DevSHA: InitializeFileHashes simpleelementpixelshader.usf
DevSHA: InitializeFileHashes basepasspixelshader.usf
DevSHA: InitializeFileHashes basepasscommon.usf
DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
DevSHA: InitializeFileHashes basepasstessellationshaders.usf
DevSHA: InitializeFileHashes basepassvertexcommon.usf
DevSHA: InitializeFileHashes basepassvertexshader.usf
DevSHA: InitializeFileHashes ambientocclusionshader.usf
DevSHA: InitializeFileHashes binkshaders.usf
DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
DevSHA: InitializeFileHashes motionblurcommon.usf
DevSHA: InitializeFileHashes temporalaa.usf
DevSHA: InitializeFileHashes temporalaamaskshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
DevSHA: InitializeFileHashes branchingpcfcommon.usf
DevSHA: InitializeFileHashes modshadowcommon.usf
DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes spotlightpixelshader.usf
DevSHA: InitializeFileHashes spotlightvertexshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
DevSHA: InitializeFileHashes screenvertexshader.usf
DevSHA: InitializeFileHashes screenpixelshader.usf
DevSHA: InitializeFileHashes radialblurscreenshader.usf
DevSHA: InitializeFileHashes fxaashader.usf
DevSHA: InitializeFileHashes fxaa3_11.usf
DevSHA: InitializeFileHashes mlaashader.usf
DevSHA: InitializeFileHashes pointlightpixelshader.usf
DevSHA: InitializeFileHashes pointlightvertexshader.usf
DevSHA: InitializeFileHashes lutblender.usf
DevSHA: InitializeFileHashes lightmapdensityshader.usf
DevSHA: InitializeFileHashes imagereflectionshader.usf
DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
DevSHA: InitializeFileHashes memcopyshader.usf
DevSHA: InitializeFileHashes restorecolordepthshader.usf
DevSHA: InitializeFileHashes splashscreenshader.usf
DevSHA: InitializeFileHashes onecolorshader.usf
DevSHA: InitializeFileHashes nullpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
DevSHA: InitializeFileHashes directionallightpixelshader.usf
DevSHA: InitializeFileHashes directionallightvertexshader.usf
DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
DevSHA: InitializeFileHashes bokehdof.usf
Log: … running in INSTALLED mode
Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini
Log: Read config file: …\Engine\Config\BaseLightmass.ini
Log: Read config file: …\Engine\Config\BaseLightmass.ini
Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
Log: Read config file: …\UDKGame\Config\DefaultEngine.ini
Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini
Log: Read config file: …\Engine\Config\BaseEngine.ini
Log: Read config file: …\Engine\Config\BaseEngine.ini
Log: Read config file: …\UDKGame\Config\UDKEngine.ini
Log: Read config file: …\UDKGame\Config\DefaultGame.ini
Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini
Log: Read config file: …\Engine\Config\BaseGame.ini
Log: Read config file: …\Engine\Config\BaseGame.ini
Log: Read config file: …\UDKGame\Config\UDKGame.ini
Log: Read config file: …\UDKGame\Config\DefaultInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\DefaultUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSettings.ini
Log: Read config file: …\Engine\Config\ConsoleVariables.ini
DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
Init: Version: 10246
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 21 2016 18:41:49
Init: Changelist: 1340247
Init: Command line:
Init: Base directory: E:\SteamLibrary\steamapps\common\chivalrymedievalwarfare\Binaries\Win64
[0000.23] Init: Computer: DESKTOP-V2142H6
[0000.23] Init: User: tyzer
[0000.23] Init: CPU Page size=4096, Processors=20
[0000.23] Init: High frequency timer resolution =3.234377 MHz
[0000.23] Init: Memory total: Physical=31.7GB (31GB approx) Pagefile=36.4GB Virtual=131072.0GB
[0000.23] Log: !!! WARNING SETTING BUCKET HERE !!!
[0000.41] Log: Bucketing: Found 32448 of CPU memory
[0000.41] Log: Bucketing: Found 3072 of GPU memory
[0000.41] Init: Memory stats:
[0000.41] Init: Physical: 32440MB
[0000.41] Init: Virtual: 134217727MB
[0000.41] Init: PageFile: 37304MB
[0000.41] Init: GPU stats:
[0000.41] Init: VendorID: 000010DE
[0000.41] Init: DeviceID: 00001B06
[0000.41] Init: DriverVersion: 23.21.13.8792
[0000.41] Init: DeviceName: NVIDIA GeForce GTX 1080 Ti
[0000.41] Init: DriverName: nvldumdx.dll
[0000.41] Init: PixelShaderVersion: 3
[0000.41] Init: VertexShaderVersion: 3
[0000.41] Init: VRAMQuantity: 3072
[0000.41] Init: DedicatedVRAM: 3072
[0000.41] Init: AdapterCount: 1
[0000.41] Init: SupportsHardwareTnL: 1
[0000.41] Log: Bucketing: Picked bucket 5 for CPU
[0000.41] Log: Bucketing: Picked bucket 5 for GPU
[0000.41] Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
[0000.41] Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
[0000.41] Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
[0000.42] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
[0000.42] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
[0000.42] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
[0000.42] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettingsBucket5
[0000.42] Log: SystemSettings in …\UDKGame\Config\UDKSystemSettings.ini based on: SystemSettings
[0000.42] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
[0000.50] Log: Steam Client API initialized 1
[0000.50] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.50] Init: Object subsystem initialized
[0000.52] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed
[0000.55] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
[0000.59] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 Ti
[0000.59] Log: Adapter has 11035MB of dedicated video memory, 0MB of dedicated system memory, and 16220MB of shared system memory
[0000.61] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.61] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16220MB of shared system memory
[0000.66] Log: Shader platform (RHI): PC-D3D-SM3
[0000.76] Log: PhysX GPU Support: DISABLED
[0000.78] Init: Initializing FaceFX…
[0000.78] Init: FaceFX 1.7.4 initialized.
[0000.79] Init: WinSock: I am DESKTOP-V2142H6 (192.168.1.239:0)
[0000.84] Init: XAudio2 using ‘Speakers (2- ASUS Essence STX II Audio Device)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0000.92] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT
[0000.92] Log: Read config file: …\Engine\Localization\INT\Engine.INT
[0000.92] Log: Read config file: …\Engine\Localization\INT\Core.INT
[0000.94] Init: Waited 0.000 sec for async package ‘…\UDKGame\CookedPC\Engine.u’ to complete caching.
[0002.31] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0002.31] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0002.31] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0002.32] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0002.32] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0002.33] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0002.49] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
[0002.61] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
[0002.61] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
[0002.61] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
[0002.64] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0002.64] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0002.64] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0002.80] Log: Read config file: …\UDKGame\Config\UDKPlayerInput.ini
[0002.80] Log: Read config file: …\UDKGame\Config\UDKPlayerInput.ini
[0002.80] Log: Read config file: …\UDKGame\Config\UDKPlayerInput.ini
[0006.23] Init: Finished loading startup packages in 5.32 seconds
[0006.24] Log: 105437 objects as part of root set at end of initial load.
[0006.24] Log: 0 out of 0 bytes used by permanent object pool.
[0006.24] Log: Initializing Engine…
[0006.26] Init: UEngine initialized
[0006.27] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’
[0006.27] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’
[0006.27] Init: XAudio2Device initialized.
[0006.32] Init: Client initialized
[0006.32] Log: Size of window 1920 1080
[0006.32] Log: Read config file: …\Engine\Localization\INT\UnrealEd.INT
[0006.80] Log: Initializing Steamworks
[0006.82] Log: Logged in as ‘IRoof-Tyler’
[0006.82] Log: Read config file: …\UDKGame\Localization\INT\GFxUI.INT
[0006.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKEngine.ini
[0006.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKGame.ini
[0006.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKInput.ini
[0006.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKSystemSettings.ini
[0006.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKUI.ini
[0006.83] Log: Read config file: …\UDKGame\Config\WrangleContent.ini
[0006.91] DevDlc: Initialize Called
[0006.91] DevDlc: Looking for DLC…
[0006.91] Warning: Warning, Failed to load ‘Class None.’: Failed to find object ‘Class None.’
[0006.91] Warning: Warning, Failed to find object ‘Class None.’
[0006.91] Warning: Warning, Failed to load ‘Class None.’: Failed to find object ‘Class None.’
[0006.91] Warning: Warning, Failed to find object ‘Class None.’
[0006.91] Log: Read config file: …\UDKGame\Cloud\CloudStorage.ini
[0006.91] DevDlc: Shipping Level: AOC-UDKFrontEndMap
[0006.92] Log: LoadMap: AOC-UDKFrontEndMap?Name=Player?Team=255
[0006.93] DevDlc: Shipping Level: AOC-UDKFrontEndMap
[0006.97] Log: Game class is ‘AOCEntry’
[0006.98] Log: Primary PhysX scene will be in software.
[0006.98] Log: Creating Primary PhysX Scene.
[0006.98] Log: Bringing World AOC-UDKFrontEndMap.TheWorld up for play (0) at 2017.10.15-20.09.17
[0006.99] Log: Bringing up level for play took: 0.012673
[0008.81] Log: UTextureMovie::Play
[0008.81] Log: UTextureMovie::InitDecoder
[0008.81] DevSteam: ReadUserStats(0) called with result 1 code 8
[0008.81] Log: UTextureMovie::Play
[0008.81] Log: UTextureMovie::InitDecoder
[0009.31] DevSteam: ReadUserStats(76561198081835102) called with result 1 code 1
[0009.31] Log: Current focused movie? SWF.GeneralManager
[0009.31] Log: Current focused movie? SWF.PersistentScreenElements
[0009.32] Log: ########### Finished loading level: 2.398806 seconds
[0009.32] Init: Game engine initialized
[0009.32] Log: Initializing Engine Completed
[0009.33] Log: Size of window 3440 1440
[0015.54] Log: Size of window 1920 1080
[0017.13] Log: >>>>>>>>>>>>>> Initial startup: 17.13s <<<<<<<<<<<<<<<
[0017.15] DevSteam: ReadUserStats(0) completed with result ‘8’ k_EResultInvalidParam (a parameter is incorrect)
[0017.15] DevSteam: ReadUserStats(76561198081835102) completed with result ‘1’ k_EResultOK (success) and took 8341ms
[0017.17] Log: Read config file: …\UDKGame\Localization\INT\AOCUI.INT
[0017.19] Log: CreateBrowser ApiCall: 3361423298555702180
[0017.19] Log: UTextureMovie::Play
[0017.19] Log: UTextureMovie::InitDecoder
[0017.30] Log: Read config file: …\UDKGame\Localization\INT\AOCKeybinds.INT
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_shore) for ‘UI_Frontend_SWF.map_shore.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_shore]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_shore.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_shore.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_outpost) for ‘UI_Frontend_SWF.map_outpost.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_outpost]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_outpost.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_outpost.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_nomercy) for ‘UI_Frontend_SWF.map_nomercy.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_nomercy]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_nomercy.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_nomercy.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_kings_garden) for ‘UI_Frontend_SWF.map_kings_garden.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_kings_garden]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_kings_garden.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_kings_garden.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_irilla) for ‘UI_Frontend_SWF.map_irilla.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_irilla]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_irilla.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_irilla.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_impasse) for ‘UI_Frontend_SWF.map_impasse.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_impasse]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_impasse.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_impasse.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_hordetown) for ‘UI_Frontend_SWF.map_hordetown.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_hordetown]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_hordetown.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_hordetown.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_hillside_pyre) for ‘UI_Frontend_SWF.map_hillside_pyre.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_hillside_pyre]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_hillside_pyre.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_hillside_pyre.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_hideout) for ‘UI_Frontend_SWF.map_hideout.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_hideout]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_hideout.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_hideout.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_forest) for ‘UI_Frontend_SWF.map_forest.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_forest]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_forest.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_forest.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_drunken_bazaar) for ‘UI_Frontend_SWF.map_drunken_bazaar.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_drunken_bazaar]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_drunken_bazaar.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_drunken_bazaar.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_darkforest_valley) for ‘UI_Frontend_SWF.map_darkforest_valley.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_darkforest_valley]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_darkforest_valley.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_darkforest_valley.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_darkforest_cistern) for ‘UI_Frontend_SWF.map_darkforest_cistern.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_darkforest_cistern]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_darkforest_cistern.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_darkforest_cistern.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_cove) for ‘UI_Frontend_SWF.map_cove.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_cove]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_cove.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_cove.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_courtyard) for ‘UI_Frontend_SWF.map_courtyard.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_courtyard]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_courtyard.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_courtyard.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_colosseum) for ‘UI_Frontend_SWF.map_colosseum.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_colosseum]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_colosseum.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_colosseum.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_coldfront) for ‘UI_Frontend_SWF.map_coldfront.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_coldfront]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_coldfront.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_coldfront.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_castle_assault) for ‘UI_Frontend_SWF.map_castle_assault.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_castle_assault]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_castle_assault.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_castle_assault.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_belmez) for ‘UI_Frontend_SWF.map_belmez.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_belmez]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_belmez.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_belmez.png’
[0017.37] Warning: Warning, The Outer object (Package UI_Frontend_SWF.map_battlegrounds_farm) for ‘UI_Frontend_SWF.map_battlegrounds_farm.png’ couldn’t be loaded [while loading package UI_Frontend_SWF]: Invalid linker index [couldn’t load Package UI_Frontend_SWF.map_battlegrounds_farm]?
[0017.37] Warning: Warning, Failed to load ‘Texture UI_Frontend_SWF.map_battlegrounds_farm.png’: Failed to find object ‘Texture UI_Frontend_SWF.map_battlegrounds_farm.png’
[0017.39] Log: Read config file: …\UDKGame\Localization\INT\AOCCustomization.INT
[0017.39] Warning: Warning, Failed to load ‘SwfMovie UI_Frontend_SWF.ProfileMenu’: Failed to find object ‘SwfMovie UI_Frontend_SWF.ProfileMenu’
[0017.39] Log: GFx attempted to load missing object [UI_Frontend_SWF.ProfileMenu]
[0017.39] Warning: Warning, Failed to load ‘SwfMovie UI_Frontend_SWF.ProfileMenu’: Failed to find object ‘SwfMovie UI_Frontend_SWF.ProfileMenu’
[0017.39] Log: GFx attempted to load missing object [UI_Frontend_SWF.ProfileMenu]
[0017.39] Log: Read config file: …\UDKGame\Localization\INT\AOCCredits.INT
[0017.41] Log: Read config file: …\UDKGame\Localization\INT\AOCGame.INT
[0017.41] Log: Read config file: …\UDKGame\Localization\INT\AOCMaps.INT
[0017.42] Warning: Warning, Failed to load ‘Texture None.None’: Failed to find object ‘Texture None.None’
[0017.46] Log: GFullScreen End Movie – 1
[0017.48] Log: Read config file: …\UDKGame\Localization\INT\AOCCommon.INT
[0017.55] DevSteam: ReadUserStats(76561198081835102) called with result 1 code 1
[0017.56] DevSteam: ReadUserStats(76561198081835102) completed with result ‘1’ k_EResultOK (success) and took 415ms
[0017.63] Log: FSocketWin::Close
[0017.90] DevSteam: ReadUserStats(76561198081835102) called with result 1 code 1[0018.29] Log:
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It looks like your game is failing to find assets it requires, but a reinstall or cache verification should of picked up on that.
I’ll pass this onto a dev to try and resolve the issue.
edit:
what OS are you on? There are known issues with chiv on OSX. Try following this guide if you are on a mac:
http://steamcommunity.com/sharedfiles/filedetails/?id=957210605
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Thanks for the reply.
I’m currently on Win 10 64bit and game has been running perfectly since about a week ago.
Have done a refresh of windows and re-install of steam, game and re-verifying the cache today and the issue still persists.
Thanks for passing it onto a dev, hopefully my issue gets resolved soon then :).
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Managed to sort it but if you can pass this information on to a dev that would be great.
I use an ethernet cable on my motherboard, which is an Asus Rampage 6. I had it out and all the cable out recently to the game issue. Gave me an idea and i took the ethernet out the aquantia 10G port (which runs internet and joins servers fine on every other game I play) and plugged into the Intel I219-V Ethernet port. Possibly it was in the intel one first and i mixed it up when i came to put my pc back and connect it back up again.
Now it connects to servers and games just fine. No change to internet speed as mine is only around 50mb/s anyway.
Unsure why this would cause an issue, possibly a dev can update the game to support this? im not sure.
Thanks for the help anyway :). I can finally play again!