I play on Xbox, so I suppose that’s something to take into account if you’re reading this.
The emote wheel is too clunky to use very effectively. The tutorial has a section about emoting and how role playing is an important part of the game, which I was really stoked about. Being able to compliment your friends or your formidable opponents mid-combat was one of my favorite things about the first game; however as the system exists in Chivalry 2 on Xbox you’re lucky if you can use an emote after getting a kill without exposing yourself to some serious damage.
Not a huge issue, and I’ve been loving the beta so far, but I think if the emote wheel could be polished up it would really make the experience that much better. Can’t wait to see the finished product, the first Chivalry is easily one of my favorite games and I suspect the second will take its place in my personal hall of games.
Nyanmeria last edited by
I feel I can only use the battle cry too.
But who knows if there will be differten play modes later like one vs one battle.
Or multiplayer vs NPC battles. In this situations it could be enough time to do some emotes.
yourcrippledson last edited by yourcrippledson
I find it unnecessarily clunky on PC as well. Is there a way to remove the emote wheel I’ve missed?
I liked how in Chiv 1 I just press 2 buttons and it works. It doesn’t get in the way, it doesn’t slow me down. I can do it while moving in any way, I can even do it while fighting.
There is no need to have a menu cover my entire screen, and literally stop me from moving my camera and even from running. Just… why?
And there doesn’t need to be an emote attached to every voice line…
@yourcrippledson I completely agree. Haven’t found any sort of work around yet. The first game really did have such a great system for voice lines