Auto-feinting when trying to combo attacks



  • Firstly, this game is amazing! I’ve already sunk quite a bit of time into it and am excited for all the future content on the roadmap.

    However, can you please add an enable/disable option for feinting when I press two attacks in quick succession? Or just remove this altogether? I have died countless times when trying to combo because I press the second attack input before the first attack lands and the game uses that second input to feint my first input. This is insanely frustrating… there’s a keybind for feinting, please stop doing it for me.

    Also, can we have a separate dodge button? Why make this change from the first game.

    Keep up the great work,

    Tap