Setting optimizations and a few questions
I have a few questions about some server-side settings regarding Chivalry.
1. Is there an option for forcing a max ping limit
2. Where is the banlist located
3. Where can I assign more bandwith per player for the server
I’ve noticed that player’s pings go up drasticly when you compare having 20 players on and 32 players on. With 20 players on it’s about anywhere from 50-90ms, and with 32 players on that almost doubles. I don’t think it’s my CPU since UDK.exe only uses about 25% CPU with 32 players on. Surely it must be the max bandwith allocation for the entire server that is distributing bandwith between more players, resulting in higher pings for everyone.
I believe this will help you out: viewtopic.php?f=72&t=3725