Multiple Targets and Diminishing Returns
I really enjoy the fact that you can hit multiple targets with a single swing, but it does seem kind of odd that if I am the last in the line of 3 targets that I get hit for the same amount of damage as the first target. Maybe it would be possible for there to be a reduction of damage for each previous target. Nothing severe, but maybe the first target gets 100%, the next target 85%, and the third and more targets 75%. That way, you still get the joy of hacking down groups of players, but still have reason to target a specific individual in a group instead of just scything through them like they are made of straw.
I like the idea. It’s ridiculous watching someone with a mace do this. Takes away any realism.