Doublevariables in DefaultGame.ini an PCServer-UDKGame.ini
I’m just wondering which file has priority. I noticed there are redundant settings in both of these files.
;Perspective lock - PLOCK_None: None PLOCK_1P: First-person PLOCK_3P: Third-person PerspectiveLock=PLOCK_1P ;How much damage do teammates do to one-another? Ranges from 0.0 to 1.0, where 0.0 is none, 1.0 is 100% fServerTeamDamagePercent = 0.5 ;What game speed should we run at? 1.0 is normal speed (so 0.5 is half-speed, 2.0 is double-speed, etc.) fTimeDilation = 1.0 ;;;;; ;Voting options: ;;;;; ;Do we enable vote kicks? bEnableVoteKick=true ;Do we enable votes to change the map? bEnableVoteChangeMap=true ;Do we enable votes to reset the current map? bEnableVoteResetMap=true ;Do we allow only admins to start new votes? bOnlyAdminsCanInitiateVotes=false ;Do we allow only admins to vote, period (includes starting new votes)? bOnlyAdminsCanVote=false ;Can players only initiate vote kicks and vote against their team mates? bOnlyTeammatesCanVoteKick=false ;When counting the number of people who voted vs. those who abstained, do we only count abstains from teammates of the player in question? (Like a soft version of bOnlyTeammatesCanVoteKick; enabling both simultaneously is pointless) bOnlyTeammatesAbstainsCountAgainstMinimum=false ;The minimum proportion of people who must have voted for the vote to be successful (0.0f to 1.0f) fVoteMinAmountNonAbstainers=0.4 ;The minimum proportion of people who must have voted Yes out of the total number who voted for a vote to be successful (0.0f to 1.0f) fVoteSuccessThreshold=0.55 ;The length of time that a vote is held for before it's tallied and decided fVoteDurationSeconds = 30.0 ;Number of updates to show in chat before the vote is completed. If there's 2, they happen at 1/3 and 2/3 through the vote. fVoteTallyUpdates = 2 ;Time to delay before enacting what was voted on (only for map changes/reset) fVoteEnactDelaySeconds = 10.0 ;The minimum time between successvie kick votes against the same player fVoteTimeBetweenVoteKicksAgainstSamePlayer=60.0 ;The minimum time between successive votes initiated by the same player fVoteTimeBetweenVotesFromOnePlayer=60.0 ;Duration for which a kick vote's temporary ban lasts fVoteKickBanDurationSeconds=300 ; Force Team VOIP bForceTeamVOIP=false ; Ranked Server or not bRankedServer=true ; Auto-balance teams bAutoBalance=false fAutoBalanceInterval=30
Maplist=AOCFFA-Arena3_p PerspectiveLock=PLOCK_1P fServerTeamDamagePercent=0.500000 fTimeDilation=1.000000 bEnableVoteKick=true bEnableVoteChangeMap=true bEnableVoteResetMap=true bOnlyAdminsCanInitiateVotes=false bOnlyAdminsCanVote=false bOnlyTeammatesCanVoteKick=false bOnlyTeammatesAbstainsCountAgainstMinimum=false fVoteMinAmountNonAbstainers=0.400000 fVoteSuccessThreshold=0.550000 fVoteDurationSeconds=30.000000 fVoteTallyUpdates=2.000000 fVoteEnactDelaySeconds=10.000000 fVoteTimeBetweenVoteKicksAgainstSamePlayer=60.000000 fVoteTimeBetweenVotesFromOnePlayer=60.000000 fVoteKickBanDurationSeconds=300.000000 bForceTeamVOIP=false bRankedServer=true bAutoBalance=false fAutoBalanceInterval=30.000000
Martin last edited by
In UDK, it goes Base*>Default*>UDK*, so PCServer-UDKGame.ini would be one that takes priority.
I figured it must be something like this because all of my changes weren’t working in game! Thanks for giving me a clear answer.