UDK Error, game crash Memory could not be written…



  • About every 3 to 4 maps the game crashes with this type of error. There is no crash log what so ever but this is what I get…

    Instruction at “0x52053b04” referenced memory “0x0000004c” The memory could not be written.

    I am not sure but I think the memory number changes, I will check the next time it happens but it doesn’t happen on any particular map and I can play all maps so far. Any ideas on how to prevent this type of crash? I run with minimal services running in the background.



  • ok so after about 2-3 maps it is still crashing…. different memory address but still fn crashing right after map change…


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