Capture the Banner and others



  • Hi very good game this tbh. My suggestions are.

    Instead of Capture the Flag call it Capture the Banner CTB
    off course when the game mode is made.

    slight variation - King at each (base)castle , object for opposing team
    to protect thier King and kills the other teams King.
    The king could remain in base or stay with the team.
    thus winning the round/map 2 maps 3rd if Decider needed

    Last Team Standing looks ok, although I don’t play it myself…
    very rare.

    perhaps make a mode similiar - but The first Team to hit 5000 points wins.
    one map / round , no respawn waiting. Also may reduce team quitters
    I’ve read about in LTS posts.

    Also how about an ingame option to setup a dedicated server ( if posible, not a programmer myself )

    Last one , how about a website to check player stats and ranks ? or that page on this site would be
    really cool :)



  • Chivalry’s CTF mode will be Capture the Loot, and it’s already in development.

    I like the idea of an objective map where both teams have to defend a king/commander. AoC had a map like this, but the commander was an NPC - obviously Chivalry’s system with a player becoming the VIP will be much more dynamic and interesting.



  • @SlyGoat:

    Chivalry’s CTF mode will be Capture the Loot, and it’s already in development.

    PVK2 has that though…


Log in to reply