Sensitivity bindings

  • I don’t think this is already possible, but I would love a feature where I can bind two different keys to a different sensitivity on each, as I like to play Archer with a relitavely low sensitivity, but a high sensitivity for when I am playing a melee class, this would allow me to switch whenever I play archer for the increased accuracy that low sensitivity provides.

  • I believe you can do that via console commands, alot of games support it. Not sure if Chiv does though.

    Edit: Since its the Unreal Engine 3, it should support it. I believe you can bind it via
    SetBind <key>SetSensitivity</key>

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