Not responding



  • tried numerous methods listed on the support forums attatched is logs and my comps specs

    Log: Log file open, 11/26/12 23:52:07
    Init: FEngineLoop::PreInit Here
    Init: –-- call app init here
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: Call platform pre init
    Init: **** Pre InitSHAHashes() ****
    Log: **** InitSHAHashes() ****
    DevSHA: InitializeFileHashes udkeditorudk.ini
    DevSHA: InitializeFileHashes udkengineudk.ini
    DevSHA: InitializeFileHashes udkgameudk.ini
    DevSHA: InitializeFileHashes udkinputdefaults.ini
    DevSHA: InitializeFileHashes udkweapondefaults.ini
    DevSHA: InitializeFileHashes udkdamagetype.ini
    DevSHA: InitializeFileHashes udkeditorudk.ini
    DevSHA: InitializeFileHashes udkengineudk.ini
    DevSHA: InitializeFileHashes udkfamilyinfo.ini
    DevSHA: InitializeFileHashes udkgameudk.ini
    DevSHA: InitializeFileHashes udkinputdefaults.ini
    DevSHA: InitializeFileHashes udknewweapon.ini
    DevSHA: InitializeFileHashes udkweaponattachment.ini
    DevSHA: InitializeFileHashes udkweapondefaults.ini
    DevSHA: InitializeFileHashes core.upk
    DevSHA: InitializeFileHashes engine.upk
    DevSHA: InitializeFileHashes gfxui.upk
    DevSHA: InitializeFileHashes ipdrv.upk
    DevSHA: InitializeFileHashes windrv.upk
    DevSHA: InitializeFileHashes gameframework.upk
    DevSHA: InitializeFileHashes onlinesubsystemsteamworks.upk
    DevSHA: InitializeFileHashes udkbase.upk
    DevSHA: InitializeFileHashes utgame.upk
    DevSHA: InitializeFileHashes aoc.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes aoc-udkfrontendmap.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes udkbase_loc_int.upk
    DevSHA: InitializeFileHashes startup.upk
    DevSHA: InitializeFileHashes startup_loc_int.upk
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
    DevSHA: InitializeFileHashes localvertexfactory.usf
    DevSHA: InitializeFileHashes decalfactorycommon.usf
    DevSHA: InitializeFileHashes terrainvertexfactory.usf
    DevSHA: InitializeFileHashes landscapevertexfactory.usf
    DevSHA: InitializeFileHashes fluidvertexfactory.usf
    DevSHA: InitializeFileHashes lensflarevertexfactory.usf
    DevSHA: InitializeFileHashes particlespritevertexfactory.usf
    DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
    DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
    DevSHA: InitializeFileHashes resolvevertexshader.usf
    DevSHA: InitializeFileHashes definitions.usf
    DevSHA: InitializeFileHashes common360.usf
    DevSHA: InitializeFileHashes common.usf
    DevSHA: InitializeFileHashes resolvepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
    DevSHA: InitializeFileHashes meshpaintpixelshader.usf
    DevSHA: InitializeFileHashes meshpaintvertexshader.usf
    DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
    DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
    DevSHA: InitializeFileHashes gfxpixelshader.usf
    DevSHA: InitializeFileHashes gfxvertexshader.usf
    DevSHA: InitializeFileHashes gfxvertex3dshader.usf
    DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
    DevSHA: InitializeFileHashes velocityshader.usf
    DevSHA: InitializeFileHashes depthoffieldcommon.usf
    DevSHA: InitializeFileHashes random.usf
    DevSHA: InitializeFileHashes materialtemplate.usf
    DevSHA: InitializeFileHashes flattessellation.usf
    DevSHA: InitializeFileHashes pntriangles.usf
    DevSHA: InitializeFileHashes tessellation.usf
    DevSHA: InitializeFileHashes ldrextractvertexshader.usf
    DevSHA: InitializeFileHashes texturedensityshader.usf
    DevSHA: InitializeFileHashes perfragmentmaskshader.usf
    DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes shadowprojectioncommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
    DevSHA: InitializeFileHashes shadowdepthcommon.usf
    DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
    DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
    DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
    DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
    DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
    DevSHA: InitializeFileHashes hitproxypixelshader.usf
    DevSHA: InitializeFileHashes hitproxyvertexshader.usf
    DevSHA: InitializeFileHashes filtervertexshader.usf
    DevSHA: InitializeFileHashes filterpixelshader.usf
    DevSHA: InitializeFileHashes postprocesscommon.usf
    DevSHA: InitializeFileHashes lightshaftshader.usf
    DevSHA: InitializeFileHashes simplef32pixelshader.usf
    DevSHA: InitializeFileHashes simplef32vertexshader.usf
    DevSHA: InitializeFileHashes deferredlightshaders.usf
    DevSHA: InitializeFileHashes dynamiclightingcommon.usf
    DevSHA: InitializeFileHashes deferredlightingcommon.usf
    DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
    DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
    DevSHA: InitializeFileHashes hitmaskpixelshader.usf
    DevSHA: InitializeFileHashes hitmaskvertexshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
    DevSHA: InitializeFileHashes fogintegralpixelshader.usf
    DevSHA: InitializeFileHashes fogvolumecommon.usf
    DevSHA: InitializeFileHashes fogintegralvertexshader.usf
    DevSHA: InitializeFileHashes heightfogpixelshader.usf
    DevSHA: InitializeFileHashes heightfogcommon.usf
    DevSHA: InitializeFileHashes heightfogvertexshader.usf
    DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
    DevSHA: InitializeFileHashes depthonlypixelshader.usf
    DevSHA: InitializeFileHashes depthonlyvertexshader.usf
    DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
    DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
    DevSHA: InitializeFileHashes simpleelementpixelshader.usf
    DevSHA: InitializeFileHashes basepasspixelshader.usf
    DevSHA: InitializeFileHashes basepasscommon.usf
    DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
    DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
    DevSHA: InitializeFileHashes basepasstessellationshaders.usf
    DevSHA: InitializeFileHashes basepassvertexcommon.usf
    DevSHA: InitializeFileHashes basepassvertexshader.usf
    DevSHA: InitializeFileHashes ambientocclusionshader.usf
    DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
    DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
    DevSHA: InitializeFileHashes motionblurcommon.usf
    DevSHA: InitializeFileHashes temporalaa.usf
    DevSHA: InitializeFileHashes temporalaamaskshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
    DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfcommon.usf
    DevSHA: InitializeFileHashes modshadowcommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes spotlightpixelshader.usf
    DevSHA: InitializeFileHashes spotlightvertexshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
    DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
    DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes screenvertexshader.usf
    DevSHA: InitializeFileHashes screenpixelshader.usf
    DevSHA: InitializeFileHashes radialblurscreenshader.usf
    DevSHA: InitializeFileHashes fxaashader.usf
    DevSHA: InitializeFileHashes fxaa3_11.usf
    DevSHA: InitializeFileHashes mlaashader.usf
    DevSHA: InitializeFileHashes pointlightpixelshader.usf
    DevSHA: InitializeFileHashes pointlightvertexshader.usf
    DevSHA: InitializeFileHashes lutblender.usf
    DevSHA: InitializeFileHashes lightmapdensityshader.usf
    DevSHA: InitializeFileHashes imagereflectionshader.usf
    DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
    DevSHA: InitializeFileHashes memcopyshader.usf
    DevSHA: InitializeFileHashes restorecolordepthshader.usf
    DevSHA: InitializeFileHashes splashscreenshader.usf
    DevSHA: InitializeFileHashes onecolorshader.usf
    DevSHA: InitializeFileHashes nullpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
    DevSHA: InitializeFileHashes directionallightpixelshader.usf
    DevSHA: InitializeFileHashes directionallightvertexshader.usf
    DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
    DevSHA: InitializeFileHashes bokehdof.usf
    Log: … running in INSTALLED mode
    Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\DefaultUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\Engine\Config\ConsoleVariables.ini
    DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
    Init: Version: 10246
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Nov 21 2012 15:55:48
    Init: Changelist: 1340247
    Init: Command line: -windowed -novid
    Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win32
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.22-19.58.41.log
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.22-20.01.52.log
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.22-20.06.31.log
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.22-20.10.26.log
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.22-23.49.55.log
    [0000.52] Log: Deleting old log file Launch-backup-2012.11.25-00.48.12.log
    [0000.53] Init: Computer: RICKY-PC
    [0000.53] Init: User: Ricky
    [0000.53] Init: CPU Page size=4096, Processors=1
    [0000.53] Init: High frequency timer resolution =2.929746 MHz
    [0000.53] Init: Memory total: Physical=7.0GB (7GB approx) Pagefile=14.0GB Virtual=4.0GB
    [0000.66] Log: Steam Client API initialized 1
    [0004.40] Log: Steam Game Server API initialized 1
    [0004.40] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0004.40] Init: Object subsystem initialized
    [0004.40] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed
    [0005.04] Log: Found D3D11 adapter 0: AMD Radeon HD 6670
    [0005.04] Log: Adapter has 1009MB of dedicated video memory, 0MB of dedicated system memory, and 3327MB of shared system memory
    [0005.11] Log: Shader platform (RHI): PC-D3D-SM3
    [0006.28] Log: PhysX GPU Support: DISABLED
    [0006.36] Init: Initializing FaceFX…
    [0006.36] Init: FaceFX 1.7.4 initialized.
    [0006.38] Init: WinSock: I am Ricky-PC (10.0.0.5:0)
    [0006.71] Init: Waited 0.004 sec for async package ‘…\UDKGame\CookedPCConsole\Core.upk’ to complete caching.
    [0009.68] Log: Read config file: …\Engine\Localization\INT\Core.INT
    [0010.00] Log: Read config file: …\Engine\Localization\INT\Engine.INT
    [0014.45] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0014.46] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0014.46] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0014.46] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0014.46] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0014.47] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0014.48] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0014.48] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0014.48] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0014.48] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0015.00] Log: Incomplete cached shader map for material CharPortrait, quality 0, compiling.
    [0015.00] Log: Can’t compile CharPortrait with seekfree loading path on console, will attempt to use default material instead
    [0015.00] Warning: Warning, Failed to compile Material UI_HUD.Materials.CharPortrait for platform PC-D3D-SM3, Default Material will be used in game.
    [0015.35] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
    [0015.57] Log: Read config file: …\UDKGame\Config\UDKDamageType.ini
    [0015.57] Log: Read config file: …\UDKGame\Config\UDKDamageType.ini
    [0015.57] Log: Read config file: …\UDKGame\Config\UDKDamageType.ini
    [0015.82] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0015.82] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0016.02] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0016.02] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0016.02] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0016.54] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0016.54] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0016.54] Log: Read confi



  • Care to elaborate? When does the game end up not responding? Midgame? When entering main menu? At start-up?
    It might be helpful if you listed what you have tried already, as well.



  • sorry been out of town, only at the mode selection and sometimes it just is a black screen when starting, 50-50 one or the other



  • I’d suggest starting with the basics of reinstalling the two vcredist executable files from C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\RedistChiv and the DXSETUP.exe from DXRedistCutdown.

    Then I’d see if you can update your sound drivers from Realtek’s website.


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