Server stats launch properties



  • Has anyone tried any of these launch properties, well the ones relating to stats? I’m curious to know what kind of stats they record.

    Game Stats/Database

    CSVSTATS: Write stats to file using comma separated format.
    GAMESTATS: Use game stats visualization.
    NODATABASE: Do not use database. Ignore database connection errors.
    NOGADWARNING: Disable game asset database warning on editor startup.
    NOLIVETAGS: Skip loading unverified tag changes from SQL database. Only load for current user.
    STARTSTATSFILE: Begin writing to the stats file.
    STATFILE: Set the name of the file to output stats to.
    XMLSTATS: Write stats to file using XML format.

    From http://udn.epicgames.com/Three/CommandLineArguments.html



  • Funny you should post that today as I was just looking for something like that myself for my server.



  • @Cain:

    Funny you should post that today as I was just looking for something like that myself for my server.

    Please let me know what kind of stats it dumps out ;)



  • Here’s what I added for command line parameters. I’m not sure what the values are for the parameters so I’m just taking a wild guess. It doesn’t create the stats file on start up so I’m assuming it’s not working. I might be able to get on and play in a bit to see if stats will generate once someone joins my server.

    -csvstats=true -statfile=c:\stats\cmw_stats.txt -nodatabase=true -gamestats=true -startstatsfile=true

    EDIT: Ok joining my server did nothing. Hopefully they have this feature implemented.

    EDIT 2: This document might shed some light: http://udn.epicgames.com/Three/Instrume … stics.html



  • This looks to be the data recorded

    http://udn.epicgames.com/Three/GameStat … rence.html


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