Question about the "Workflow"
Hi, just recently saw this amazing stuff on Youtube while looking at UDK stuff, and was wondering,
What kind of 3D package are you using to create the 3D Model Assets in this game?
I use UDK and some 3ds Max, and also read… obviously under the index “custom content” that you can create maps for this game later on.
So the question is; How does your workflow look like for a 3d Modeler/Level designer?
Cheers in advance, and keep up the amazing work!