Character Models



  • Any idea where I can find/import either Mason or Agatha character models? It would be nice to know for scaling purposes for map making. Thanks :]



  • You can unpack them from the AOC.upk.



  • Use this handy dandy little guy to extract the AOD.upk to get the .psk and .psa files http://www.gildor.org/en/projects/umodel. Then you should be able to import those into the Editor I believe (haven’t personally tried to import them yet into the Editor, just played around with them in 3DS Max).



  • Hi, I can’t seem to get Umodel to work. I placed it in my system path, so in theory I should be able to run Umodel in the cmd to open it, right?



  • @Tree0ctopus:

    Hi, I can’t seem to get Umodel to work. I placed it in my system path, so in theory I should be able to run Umodel in the cmd to open it, right?

    In theory, yeah.

    Edit the PATH variable. Here’s an example (not umodel):

    C:\Program Files\Common Files\Intel\WirelessCommon\;C:\Program Files (x86)\android-sdk-windows\platform-tools\
    

    Then open a new command prompt and it should be good to go.

    Or you can explicitly include the path to the umodel exe…

    >path/to/umodel.exe dofunthings
    

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