Knights left out.



  • I play knight all the time with the sword of war which is the first knight sword unlock. It feels to me like the STRONGEST CLASS IN THE GAME due to it’s balance between defense and offense. Super stabby on the two-hand from 70% that of a vanguard claymore range and can also click 1 again to pull up my trusty tower shield and become a damn rook. And got my trusty morning star for when I need that extra backhand ka-pow to cave some pesky MAA’s face in. - All in all a knight IMO is all in the footing. It’s not a charging class. If you charge it you will get mowed down and schooled.

    I join the many voices here saying the Knight isn’t supposed to be the power-attack class.
    If i’d want that I would go for the vanguard class which is for it imo.



  • @GhoXen:

    Are you serious?

    First of all, knights will only die in 2 hits against other knights or against Vanguards who manage to precisely land 2 heavy attacks right on the head with a giant weapon. Every other class can easily die in 1-2 hits, yet knights can survive 3, and against weaker smaller weapons 4+ hits. If you can’t handle archers in melee, then you are just bad and the archer is not completely clueless about basic melee techniques.

    If archers are completely OP, why is it they rarely top charts? Even the good ones only get to stay in the upper 50%, unless the rest of the team are completely clueless.

    Yes im serious. Knights also die in 2 hits from a bodkin/warbow. So knights die in 2 hits from 3 of 4 classes. And they are supposed to be tanks?

    Knights can only kill other classes in 1-2 hits if they use something like a maul. But generally, you cant use a maul against vanguards or archers (you can but its very ineffective and puts you at a massive disadvantage), you need to switch to the secondary. Which means 3-4 hits to kill them just like every other class. Vanguards dont need to switch to their secondaries nearly as often as knights do.

    A knight has a tiny bit more armor (can survive maybe 1 extra hit), and that is offset by being extremely slow both in movement AND weapon speed with only moderate weapon reach. They are a versatile class, but also the weakest overall.



  • @ransack:

    Yes im serious. Knights also die in 2 hits from a bodkin/warbow. So knights die in 2 hits from 3 of 4 classes. And they are supposed to be tanks?

    Knights can only kill other classes in 1-2 hits if they use something like a maul. But generally, you cant use a maul against vanguards or archers (you can but its very ineffective and puts you at a massive disadvantage), you need to switch to the secondary. Which means 3-4 hits to kill them just like every other class. Vanguards dont need to switch to their secondaries nearly as often as knights do.

    A knight has a tiny bit more armor (can survive maybe 1 extra hit), and that is offset by being extremely slow both in movement AND weapon speed with only moderate weapon reach. They are a versatile class, but also the weakest overall.

    Well, other classes die in a single hit in the head from warbow. :?

    Why can’t you use a Maul against Vanguard and Archer? I kill them easily all the time using either a Grand Mace or Pole Axe. While Knights have slow weapons, they also have faster weapons. I don’t see a sacrifice in weapon speed (then again, the weapon I’m best with is the Zweihander). Also Knights can kill all other classes except other Knights with 2 hits even wielding a high damage secondary. It’s really only necessary in some cases to switch to secondary when your primary weapon is too slow (i.e. Zweihander), but both Vanguard and Knight can use faster weapons, so that’s a matter of player choice.

    I just don’t see how you can consider Knight as the weakest class. I find it to be the second strongest class in the game, with archer being the weakest. Archers are limited to the role of support, and even exceptional archers simply cannot output as much damage as a skilled player in melee range due to the nature of the class.

    Knights have an effective health of 160 against swings, 150 against pierce and 140 against blunt. Vanguard has only an effective health of 130 against swings, 120 against pierce and 130 against blunt. Aside from blunt (which armored players are supposed to be weak against), nearly a 25% increase is hardly “a tiny bit more armor”. That one extra hit is a lot in a game where people don’t usually live past 2 hits.



  • Wow, only headshots… Knights are regularly at the top of the list, up with Vanguard and much better average the MAA and especially archers. If you can’t play a knight try a different class. The slow speed throws off my timing so I do better at MAA and Vanguard personally.

    Try to get your FPS well over 40, that can hurt you. The point is not getting hit, this is a fast paced game. I wish that we could take more hits but we can’t, but knight can certainly survive more than the rest. I’ve hit a knight with three bodkin arrows on warbow and then three more dagger slashes before he took my head off with his maul.



  • @ReMixx:

    Bearded axe got a buff. Knights get flails.

    When do knights get flails? In the next patch? Because I haven’t seen any flails



  • @BOWNT:

    @ReMixx:

    Bearded axe got a buff. Knights get flails.

    When do knights get flails? In the next patch? Because I haven’t seen any flails

    http://www.chivalrythegame.com/blog/archives/1683



  • @ransack:

    Honestly, this game is just becoming a FPS because everyone has realized that archers are completely OP and playing the other classes is just so the archers have something to shoot at.

    3 of 4 classes get shields, shields which can deal very well with archers. Archers are a support class, they only get secondary weapons to play with in melee, which are short, fast, but weak as. They have to clearly outplay you to beat you in melee, unless you were low on health or something. They’re an asset to the team, but as support, they can never carry a team. Unless they so out-skill the opposition, be glad they chose Archer and not the other classes.

    If in melee with them, remember your class advantage. Vanguard has range and power, Knight has shields which gives them great control, and easy to make distance with shield bash, and from behind a shield can feint them out no problem, while being immune to such yourself (if 2h knight, copy vanguards). MAA has dodge. Dodge is incredible in the right hands, but takes a lot of know-how to use efficiently (a brilliant MAA can win almost any 1v1).



  • Are we really complaining about the knight? It’s the best class in the game (ignoring archers on archer maps).



  • @Sisarot:

    Are we really complaining about the knight? It’s the best class in the game (ignoring archers on archer maps).

    Unsupported statement is unsupported.



  • Anyone who thinks the knight isn’t a tank obviously doesn’t know how to play knight. They aren’t tanks because they can absorb a lot of damage, they’re tanks because they can block a lot of it. They have the biggest, baddest shield in the game and don’t need to worry about stamina when they block. They’re tanks.


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