Tf2 inspired game mode

  • I think the team fortress 2 control point game mode would be great for chivalry. If you don’t know control points is essentially a territorial king of the hill with multiple stages. So the map is divided symmetrically and there are (usually) 5 nodes, 2 on each side and one in the middle. I know that currently team objective maps are typically biased towards one side. This mode eliminates that issue while still being team objective. Since its a melee game the nodes could be over crowded so the “nodes” don’t have to be nodes at all. current objectives like pyre burning or something could be the checkpoints. Just an idea

Log in to reply