Your framerate sucks Megathread 1.0



  • OneFrameThreadLag=False will just make your FPS even worse if your game is struggling to maintain smooth FPS already. That one frame is a buffer so that your system is rendering things smoother.

    The only reason to use that is if your PC is basically running this game flawlessly without any FPS drops.

    I say this cuz I spent 3 days tweaking this game, wondering why it ran like complete POOP and then remembered I had set that to False.

    The only thing that really seems to affect my fps is dynamic lighting, maybe particle quality and the SSAO/ambient occlusion stuff I believe. Doesn’t seem to make much different with the rest of it, but I’m on a 4 core 3.8ghz radeon 6970 and honestly this game should run even better than it is for me. It only uses 2 cores, that’s the real issue. Maybe by 2020 games will actually utilize modern CPUs.



  • I’ll just leave my SLI settings here, for anyone that wants to try forcing SLI Support.


    Firstly you need to add UDK.exe from ‘\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win32’ then just change the options that are in bold. It feels like I get an fps boost with these settings, but it might be different for other rigs.



  • i sometimes get this issue it must be something with the game as i just did a fresh install of windows and i still get it but very rarly i just turn game off for 5 then go again



  • Thank you for your work, it really helps. I’d love to know which commands are responsible for “making terrain black” and strength of this “view distance fog”, because im trying to experiment with my performance now, but I can’t find proper lines



  • @Chromek:

    Thank you for your work, it really helps. I’d love to know which commands are responsible for “making terrain black” and strength of this “view distance fog”, because im trying to experiment with my performance now, but I can’t find proper lines

    Was it that way before applying his suggestions?



  • I just deleted all my config files to create fresh ones, then implemented your cfg and most of the terrain is black. Dunno why, maybe thats something on my side, but on fresh configs everything is fine (except kinda low fps).



  • @Chromek:

    I just deleted all my config files to create fresh ones, then implemented your cfg and most of the terrain is black. Dunno why, maybe thats something on my side, but on fresh configs everything is fine (except kinda low fps).

    DirectionalLightmaps=False

    Set this from False to True and the maps shouldn’t be black anymore.



  • When i play on a server with more then 10 ppl my framerate goes down the drain. Is this a problem with my ram?



  • @Fernando:

    When i play on a server with more then 10 ppl my framerate goes down the drain. Is this a problem with my ram?

    Most likely CPU. This game is very CPU intensive and it only gets more intensive as more players are on the server.



  • So that means even tho my system meets the recommended system requirements, it still lags… Even tho its a great game that makes me an unhappy customer >_<



  • Thanks, but even your potato config couldn’t help me.



  • Minus the speed hacking scandal that I am currently defending against. I too have been looking for tweaks to make this game run at a decent level. I first found this console command and posted information here: viewtopic.php?f=69&t=5235

    The console command is: scale lowend And there is more information in the above link.

    I also posted the INI changes I made to the system, game and engine ini files and can be found here: viewtopic.php?f=69&t=9007

    Feel free to try them out. Again back up any and all default files you are testing. Go back to default if you are either having problems. Be sure to read all the instructions in the first link above as you may have to go back and change menu settings.



  • I love this entire post! It made me giggle, though I’m not sure why I was reading it. Probably looking for .ini hints, though .inis are usually pretty readable to me.

    Oh, right, because even on my beast of my machine I get random slowdown sometimes, usually on Moor, and it seems to have to do with the lighting effects. Someone in Interitus told me how to disable that annoying blinding sunlight that comes from over the lake and it seems to have mitigated the issue, though everything looks pretty drab now =[

    Anyone else had random slowdowns rather than constant FPS losses?



  • I noticed that on my Intel Wolfdale e8200 (overclocked to 3.2 GHz), setting the priority of UDK.exe (from Task Manager) to High, gave a visible boost to FPS.
    The game is very CPU dependable. MSI afterburner reports that my GTX 260 is used around 40%.



  • I just wanted to add that one frame thread lag reduces stutter, almost doubles fps and is used (by default) in almost every game released today. RO2 had an option for it but later removed the option and just left it in by default.



  • @Peregrine7:

    I just wanted to add that one frame thread lag reduces stutter, almost doubles fps and is used (by default) in almost every game released today. RO2 had an option for it but later removed the option and just left it in by default.

    do you know the cvar config setting or was this an option in those game’s menus? If you can find us an example of the cvar it maybe possible to find it within the game engine for testing.



  • Also, does anyone know how to get rid of that weird stutter? I made a post about it here: http://www.reddit.com/r/ChivalryGame/co … _every_30/

    I just heard it may only be on duel servers.



  • @Peregrine7:

    Also, does anyone know how to get rid of that weird stutter? I made a post about it here: http://www.reddit.com/r/ChivalryGame/co … _every_30/

    I just heard it may only be on duel servers.

    Are you using an AMD video card?



  • I have a pretty good PC and even after disabling a lot of stuff my framerate still sucks… plus after I installed the game the fps in other games I play started sucking too. I think vcredist messed up



  • Here are some tweaks that may help you. Make sure you create a back up of the INI files you tweak then try these changes.
    –---------------------------------------

    Go into your UDKEngine.ini file located in Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config, and ctrl + F “maxchannels”. You should see (the unedited version of) this:

    [XAudio2.XAudio2Device]

    MaxChannels=32

    CommonAudioPoolSize=109

    MinCompressedDurationGame=3

    IIRC, the defaults were 64, 0, and 1. But yeah, switch them to that.

    Then right below those values:

    [ALAudio.ALAudioDevice]

    MaxChannels=32

    CommonAudioPoolSize=109

    MinCompressedDurationGame=3

    Do the same thing.

    Also in the SystemSettings.ini, I found this one really helps as well:

    OnlyStreamInTextures=True

    –-------------------------------------

    Open BaseEngine.ini with Notepad. Note: You may want to create a backup of this file if you’re worried you’ll mess things up.

    Push Ctrl+F (The Find window should pop up).

    Type bSmoothFrameRate into the box.

    Click Find Next.

    Change TRUE to FALSE. The line should now look thike this: bSmoothFrameRate=FALSE.

    Exit the Find window.

    Exit Notepad and click Save when prompted.



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