Game does not start (tried known solutions)
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Hey Chivalry Support Team,
I bought Chivalry at Steam and it just doesn’t start. I read all articles about this problem ,deleted and downloaded it again, tried to verify the data via Steam (no problems occured), deactivated the firewall, deleted the “MyGames” folder in my documents, but it still doesn’t start.
My System specs:
- Windows 7 Professional SP1 - 64bit
- Intel Core i5 CPU M 430 @ 2.27GHz Dual-Core
- 4 GB RAM
- NVidea GeForce GT 330M
Launch.log File (the only log file) in the Logs Folger:
Log: Log file open, 01/07/13 19:13:37 Init: FEngineLoop::PreInit Here Init: ---- call app init here Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 Init: Call platform pre init Init: **** Pre InitSHAHashes() **** Log: **** InitSHAHashes() **** DevSHA: InitializeFileHashes udkeditorudk.ini DevSHA: InitializeFileHashes udkengineudk.ini DevSHA: InitializeFileHashes udkgameudk.ini DevSHA: InitializeFileHashes udkinputdefaults.ini DevSHA: InitializeFileHashes udkweapondefaults.ini DevSHA: InitializeFileHashes udkdamagetype.ini DevSHA: InitializeFileHashes udkeditorudk.ini DevSHA: InitializeFileHashes udkengineudk.ini DevSHA: InitializeFileHashes udkfamilyinfo.ini DevSHA: InitializeFileHashes udkgameudk.ini DevSHA: InitializeFileHashes udkinputdefaults.ini DevSHA: InitializeFileHashes udknewweapon.ini DevSHA: InitializeFileHashes udkweaponattachment.ini DevSHA: InitializeFileHashes udkweapondefaults.ini DevSHA: InitializeFileHashes core.upk DevSHA: InitializeFileHashes engine.upk DevSHA: InitializeFileHashes gfxui.upk DevSHA: InitializeFileHashes ipdrv.upk DevSHA: InitializeFileHashes windrv.upk DevSHA: InitializeFileHashes gameframework.upk DevSHA: InitializeFileHashes onlinesubsystemsteamworks.upk DevSHA: InitializeFileHashes udkbase.upk DevSHA: InitializeFileHashes utgame.upk DevSHA: InitializeFileHashes aoc.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes aoc-udkfrontendmap.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes udkbase_loc_int.upk DevSHA: InitializeFileHashes startup.upk DevSHA: InitializeFileHashes startup_loc_int.upk DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf DevSHA: InitializeFileHashes gpuskinvertexfactory.usf DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf DevSHA: InitializeFileHashes localvertexfactory.usf DevSHA: InitializeFileHashes decalfactorycommon.usf DevSHA: InitializeFileHashes terrainvertexfactory.usf DevSHA: InitializeFileHashes landscapevertexfactory.usf DevSHA: InitializeFileHashes fluidvertexfactory.usf DevSHA: InitializeFileHashes lensflarevertexfactory.usf DevSHA: InitializeFileHashes particlespritevertexfactory.usf DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf DevSHA: InitializeFileHashes resolvevertexshader.usf DevSHA: InitializeFileHashes definitions.usf DevSHA: InitializeFileHashes common360.usf DevSHA: InitializeFileHashes common.usf DevSHA: InitializeFileHashes resolvepixelshader.usf DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf DevSHA: InitializeFileHashes meshpaintpixelshader.usf DevSHA: InitializeFileHashes meshpaintvertexshader.usf DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf DevSHA: InitializeFileHashes gfxfilterpixelshader.usf DevSHA: InitializeFileHashes gfxpixelshader.usf DevSHA: InitializeFileHashes gfxvertexshader.usf DevSHA: InitializeFileHashes gfxvertex3dshader.usf DevSHA: InitializeFileHashes fluidsurfacesimulation.usf DevSHA: InitializeFileHashes velocityshader.usf DevSHA: InitializeFileHashes depthoffieldcommon.usf DevSHA: InitializeFileHashes random.usf DevSHA: InitializeFileHashes materialtemplate.usf DevSHA: InitializeFileHashes flattessellation.usf DevSHA: InitializeFileHashes pntriangles.usf DevSHA: InitializeFileHashes tessellation.usf DevSHA: InitializeFileHashes ldrextractvertexshader.usf DevSHA: InitializeFileHashes texturedensityshader.usf DevSHA: InitializeFileHashes perfragmentmaskshader.usf DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf DevSHA: InitializeFileHashes shadowprojectioncommon.usf DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf DevSHA: InitializeFileHashes shadowdepthpixelshader.usf DevSHA: InitializeFileHashes shadowdepthcommon.usf DevSHA: InitializeFileHashes shadowdepthvertexshader.usf DevSHA: InitializeFileHashes downsampledepthpixelshader.usf DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf DevSHA: InitializeFileHashes hitproxypixelshader.usf DevSHA: InitializeFileHashes hitproxyvertexshader.usf DevSHA: InitializeFileHashes filtervertexshader.usf DevSHA: InitializeFileHashes filterpixelshader.usf DevSHA: InitializeFileHashes postprocesscommon.usf DevSHA: InitializeFileHashes lightshaftshader.usf DevSHA: InitializeFileHashes simplef32pixelshader.usf DevSHA: InitializeFileHashes simplef32vertexshader.usf DevSHA: InitializeFileHashes deferredlightshaders.usf DevSHA: InitializeFileHashes dynamiclightingcommon.usf DevSHA: InitializeFileHashes deferredlightingcommon.usf DevSHA: InitializeFileHashes lightfunctionpixelshader.usf DevSHA: InitializeFileHashes lightfunctionvertexshader.usf DevSHA: InitializeFileHashes hitmaskpixelshader.usf DevSHA: InitializeFileHashes hitmaskvertexshader.usf DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf DevSHA: InitializeFileHashes fogintegralpixelshader.usf DevSHA: InitializeFileHashes fogvolumecommon.usf DevSHA: InitializeFileHashes fogintegralvertexshader.usf DevSHA: InitializeFileHashes heightfogpixelshader.usf DevSHA: InitializeFileHashes heightfogcommon.usf DevSHA: InitializeFileHashes heightfogvertexshader.usf DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf DevSHA: InitializeFileHashes depthonlypixelshader.usf DevSHA: InitializeFileHashes depthonlyvertexshader.usf DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf DevSHA: InitializeFileHashes simpleelementvertexshader.usf DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf DevSHA: InitializeFileHashes simpleelementpixelshader.usf DevSHA: InitializeFileHashes basepasspixelshader.usf DevSHA: InitializeFileHashes basepasscommon.usf DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf DevSHA: InitializeFileHashes sphericalharmoniccommon.usf DevSHA: InitializeFileHashes basepasstessellationshaders.usf DevSHA: InitializeFileHashes basepassvertexcommon.usf DevSHA: InitializeFileHashes basepassvertexshader.usf DevSHA: InitializeFileHashes ambientocclusionshader.usf DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf DevSHA: InitializeFileHashes motionblurcommon.usf DevSHA: InitializeFileHashes temporalaa.usf DevSHA: InitializeFileHashes temporalaamaskshader.usf DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf DevSHA: InitializeFileHashes branchingpcfcommon.usf DevSHA: InitializeFileHashes modshadowcommon.usf DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf DevSHA: InitializeFileHashes spotlightpixelshader.usf DevSHA: InitializeFileHashes spotlightvertexshader.usf DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf DevSHA: InitializeFileHashes screenvertexshader.usf DevSHA: InitializeFileHashes screenpixelshader.usf DevSHA: InitializeFileHashes radialblurscreenshader.usf DevSHA: InitializeFileHashes fxaashader.usf DevSHA: InitializeFileHashes fxaa3_11.usf DevSHA: InitializeFileHashes mlaashader.usf DevSHA: InitializeFileHashes pointlightpixelshader.usf DevSHA: InitializeFileHashes pointlightvertexshader.usf DevSHA: InitializeFileHashes lutblender.usf DevSHA: InitializeFileHashes lightmapdensityshader.usf DevSHA: InitializeFileHashes imagereflectionshader.usf DevSHA: InitializeFileHashes imagereflectionmeshshader.usf DevSHA: InitializeFileHashes memcopyshader.usf DevSHA: InitializeFileHashes restorecolordepthshader.usf DevSHA: InitializeFileHashes splashscreenshader.usf DevSHA: InitializeFileHashes onecolorshader.usf DevSHA: InitializeFileHashes nullpixelshader.usf DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf DevSHA: InitializeFileHashes directionallightpixelshader.usf DevSHA: InitializeFileHashes directionallightvertexshader.usf DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf DevSHA: InitializeFileHashes bokehdof.usf Log: ... running in INSTALLED mode Log: Read config file: ..\..\UDKGame\Config\DefaultSystemSettings.ini Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini Log: Read config file: ..\..\UDKGame\Config\UDKSystemSettings.ini Log: Read config file: ..\..\UDKGame\Config\UDKSystemSettings.ini Log: Read config file: ..\..\UDKGame\Config\UDKSystemSettings.ini Log: Read config file: ..\..\UDKGame\Config\DefaultLightmass.ini Log: Read config file: ..\..\Engine\Config\BaseLightmass.ini Log: Read config file: ..\..\Engine\Config\BaseLightmass.ini Log: Read config file: ..\..\UDKGame\Config\UDKLightmass.ini Log: Read config file: ..\..\UDKGame\Config\UDKLightmass.ini Log: Read config file: ..\..\UDKGame\Config\UDKLightmass.ini Log: Read config file: ..\..\UDKGame\Config\DefaultEngine.ini Log: Read config file: ..\..\UDKGame\Config\DefaultEngineUDK.ini Log: Read config file: ..\..\Engine\Config\BaseEngine.ini Log: Read config file: ..\..\Engine\Config\BaseEngine.ini Log: Read config file: ..\..\UDKGame\Config\UDKEngine.ini Log: Read config file: ..\..\UDKGame\Config\UDKEngine.ini Log: Read config file: ..\..\UDKGame\Config\UDKEngine.ini Log: Read config file: ..\..\UDKGame\Config\DefaultGame.ini Log: Read config file: ..\..\UDKGame\Config\DefaultGameUDK.ini Log: Read config file: ..\..\Engine\Config\BaseGame.ini Log: Read config file: ..\..\Engine\Config\BaseGame.ini Log: Read config file: ..\..\UDKGame\Config\UDKGame.ini Log: Read config file: ..\..\UDKGame\Config\UDKGame.ini Log: Read config file: ..\..\UDKGame\Config\UDKGame.ini Log: Read config file: ..\..\UDKGame\Config\DefaultInput.ini Log: Read config file: ..\..\Engine\Config\BaseInput.ini Log: Read config file: ..\..\Engine\Config\BaseInput.ini Log: Read config file: ..\..\UDKGame\Config\UDKInput.ini Log: Read config file: ..\..\UDKGame\Config\UDKInput.ini Log: Read config file: ..\..\UDKGame\Config\UDKInput.ini Log: Read config file: ..\..\UDKGame\Config\DefaultUI.ini Log: Read config file: ..\..\Engine\Config\BaseUI.ini Log: Read config file: ..\..\Engine\Config\BaseUI.ini Log: Read config file: ..\..\UDKGame\Config\UDKUI.ini Log: Read config file: ..\..\UDKGame\Config\UDKUI.ini Log: Read config file: ..\..\UDKGame\Config\UDKUI.ini Log: Read config file: ..\..\Engine\Config\ConsoleVariables.
Hope, you can help me soon (and sorry for my bad english, i´m from germany)
Bastian
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I’m not totally sure, but it may be your system specs don’t meet the minimum requirements.
Now I’m not too up on hardware, but from a quick google:
The GT330M is probably about half the speed of the desktop 8800GT
Your processor speed is also 2.27ghz, Chiv requires 2.4 ghz…
Here’s Chiv’s System Reqs:
System Requirements
Minimum:OS: Windows XP
Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz
Memory: 2 GB RAM
Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
DirectX®: 9.0c
Hard Drive: 7 GB HD space
Other Requirements: Broadband Internet connection
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The processor is fine. Those mobile CPU use that turbo boost feature which will make its about 3.0.
Your graphic card however, will not cut it. Your GPU needs to be 2 times stronger to work. And since you are using a mobile platform, I am sorry to inform it will not run. Also, you should check to make sure your cpu is running both cores and not just one.