[CONF] Master Volume 0 Does Not Work
-
Several sounds still play with Master Volume set to 0.
Including, but not limited to:
The “cranking” sound on trebuchets
NPC shouts on certain maps
Peasant sounds
Royal family sounds
The cranks for opening the well
The fire traps on the arena mapPlease fix this. It sucks when I’m trying to listen to music while playing the game.
-
Several sounds still play with Master Volume set to 0.
Including, but not limited to:
The “cranking” sound on trebuchets
NPC shouts on certain maps
Peasant sounds
Royal family sounds
The cranks for opening the well
The fire traps on the arena mapPlease fix this. It sucks when I’m trying to listen to music while playing the game.
I think Loin fixed some of these for the next patch. They just weren’t added to the Master sound channel by oversight.
-
I’ll add to the list for monitoring; if you can think of anymore, just let us know.
-
Found a new one.
Couldn’t figure out what it was for a little while. On the “destroy the boats” stage of the map with the pyre, there’s these Agatha flag things that roll up and down depending on whether the trebuchet is being used or not; that creaking sound it makes still plays with Master Volume at 0.
-
This should be fixed internally, I was unable to find any sounds not on the master channel (including on the new maps).
-
Great, thanks guys. I’ll start playing the patch today, still at Master Volume 0 usually, so I’ll report if I find a sound that slipped by somehow.