The New Update Server Problem
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Yes, I updated my server with steam. I have all the new weapons etc. but when I type Maplist in console its the same as the old version with no duel mode, Citadel, Argon’s Wall :(
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Nevermind I found this and added them in manual.
TEAM OBJECTIVE:
AOCTO-Battlegrounds_v3_P.udk
AOCTO-Darkforest_p.udk
AOCTO-Hillside_P.udk
AOCTO-Stoneshill_P.udk
AOCTO-Citadel_p(NEW)CAPTURE THE FLAG:(NEW)
AOCCTF-Frigid_p(NEW)
AOCCTF-Moor_p
AOCCTF-Ruins_Large_P
AOCCTF-Ruins_PDUEL:(ALL NEW)
AOCDuel-Arena_Flat_p
AOCDuel-Arena_p
AOCDuel-Bridge_p
AOCDuel-Cistern_p
AOCDuel-Courtyard_p
AOCDuel-Dininghall_p
AOCDuel-FrostPeak_p
AOCDuel-Mines_p
AOCDuel-Shaft_p
AOCDuel-Shipyard_p
AOCDuel-ThroneRoom_p
AOCDuel-Tower_pKING OF THE HILL:
AOCKOTH-Arena3_p.udk
AOCKOTH-Hillside_P.udk
AOCKOTH-Moor_p.udk
AOCKOTH-Darkforest_Valley_pLAST TEAM STANDING:
AOCLTS-Frigid_p(NEW)
AOCLTS-ArgonsWall_p(NEW)
AOCLTS-Arena3_p.udk
AOCLTS-Battlegrounds_Farm_p.udk
AOCLTS-Battlegrounds_p.udk
AOCLTS-Darkforest_XL_p.udk
AOCLTS-Darkforest_Valley_p
AOCLTS-Hillside_P.udk
AOCLTS-HillsidePyre_P.udk
AOCLTS-Moor_p.udk
AOCLTS-Moor_Large_p
AOCLTS-Ruins_P.udk
AOCLTS-Ruins_Large_P
AOCLTS-StoneshillVillage_P.udk
AOCLTS-ThroneRoom_P.udkFREE FOR ALL:
AOCFFA-Arena3_p.udk
AOCFFA-Darkforest_Cistern_p
AOCFFA-Darkforest_Valley_p
AOCFFA-HillsidePyre_P.udk
AOCFFA-Hillside_P.udk
AOCFFA-Moor_p.udk
AOCFFA-Ruins_P.udk
AOCFFA-ThroneRoomXL_P.udk
AOCFFA-StoneshillVillage_P.udkTEAM DEATHMATCH:
AOCTD-Frigid_p(NEW)
AOCTD-ArgonsWall_p(NEW)
AOCTD-Ruins_P.udk
AOCTD-ThroneRoom_P.udk
AOCTD-StoneshillVillage_P.udk
AOCTD-Moor_p.udk
AOCTD-Battlegrounds_Farm_p
AOCTD-Battlegrounds_p
AOCTD-Hillside_P.udk
AOCTD-HillsidePyre_P.udk
AOCTD-Darkforest_XL_p
AOCTD-Darkforest_Valley_p
AOCTD-Moor_Large_p
AOCTD-Ruins_Large_P
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I knew I forgot something.
The maplist command is stupid and all of the values are hardcoded. Ignore it. An updated map list is at:
(and the Dedicated Server Guide sticky at the top of the forum will also have that list as soon as I finish writing it up)
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The maplist command is stupid and all of the values are hardcoded. Ignore it.
Thank you for clarifying this. I was freaking out earlier because I thought the maplist wouldn’t change.
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so do i have to add that extra .udk to my map names?
ppl lose connection to my dedicated server and wont let any1 rejoin after a few maps and gives error downloading file CMW-(and lists mapnames),
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Warsaw, do not add the .udk Not sure if that will mess up, but I removed them from the maplist and it’s going fine.
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ty, i also removed them. but the map list is kinda short now @6 maps, ive been running 11 maps 7 ffa and 4 koths.
Does any1 know the fix yet to get all the FFA maps working again?