For Devs- Idea for Citadel optimization
While I was playing on this map, I only get 25-30 fps (Using a 7770) which is pretty awful fps. Im running the game on mid-low and I realized that i was getting these low frames becuase the game FULLY renders all the objectives to come, (Peasants ect.) if it were to be severely reduced until the objective came around I think it would greatly improve fps.
Moved to Ideas and Suggestions Forum.
Cool with me