Adrenaline
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Hi all -
What do folks think of an idea where your warrior gains adrenaline after killing someone. This adrenaline would last ~20 seconds and provide a buff that would grant your hero slightly more health, damage and/or speed. This buff would stack.
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:? So if a person gets 10 kills he will end up like hulk? :-x
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i don’t see it doing too much, just a slight boost and it would only last 20 seconds for each kill… so you’d get only a few stacks at most (typically)
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I don’t like it.
From the amount of pointless deaths that I see team mates do/feed, I don’t want to fight against slightly stronger versions of classes.
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Why help the winners.
I would prefer getting rage if you see your team mate killed.
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Many people get adrenalin pumping through them in real life playing this game.
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There is nothing more satisfying than going on a rampage in this game… why not produce more of those situations? One could argue that by making it easier to accomplish, you take away some of that satisfaction - i’m not buying that