Hi all -
What do folks think of an idea where your warrior gains adrenaline after killing someone. This adrenaline would last ~20 seconds and provide a buff that would grant your hero slightly more health, damage and/or speed. This buff would stack.
:? So if a person gets 10 kills he will end up like hulk? :-x
i don’t see it doing too much, just a slight boost and it would only last 20 seconds for each kill… so you’d get only a few stacks at most (typically)
DokB last edited by
I don’t like it.
From the amount of pointless deaths that I see team mates do/feed, I don’t want to fight against slightly stronger versions of classes.
gregcau last edited by
Why help the winners.
I would prefer getting rage if you see your team mate killed.
Many people get adrenalin pumping through them in real life playing this game.
There is nothing more satisfying than going on a rampage in this game… why not produce more of those situations? One could argue that by making it easier to accomplish, you take away some of that satisfaction - i’m not buying that