Map list questions (3)
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Yes I searched and too many irrelevant threads came up that didnt answer.
I rented a server and the map list doesn’t have any of the new maps or map modes.
1. Does my provider need to update or is this something i have to add code lines for?
2. Can I bias toward Objective maps but still have the rest in the rotation?
3.How do i remove, say, FFA game modes/maps from rotation?
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1. Add the code lines (new map names) to the PCServer-UDKGame.ini file into the mix with the others. Make sure you add it to the non-numbered map list.
2. In that same file, you will see Maplist [1] …etc listed - that’s the biased order of map rotation. Change the map names in this numbered list to suit your preference.
3. Delete them from the numbered and non-numbered map lists. You can also try placing a semi-colon in front of the map names if you do not want to delete the line. This will negate the game from reading that line of code. Ex:
;AOCFFA-Arena_P
Hope you get it all figured out!
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My clan and I truly thank you sir. Will the new game types automatically start with the map?
Edit: I dont have a numbered list in my PCServer-UDKGame.ini, just non-numbered
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If you are renting a server, you will have to contact your host to change the starting map when the server loads to whatever map you’d like to come up first.
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I found where to do that, thank you both so much.
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Then create a numbered maplist, if there isn’t one there! Long code to follow as an example:
[AOC.AOCGame] bLogGameplayEvents=false GameplayEventsWriterClassName=Engine.GameplayEventsWriter GameplayEventsHeartbeat=1.000000 bForceRespawn=True bAllowNonTeamChat=True Maplist[0]=AOCLTS-Arena3_p Maplist[1]=AOCTO-Hillside_P Maplist[2]=AOCTO-Battlegrounds_v3_P Maplist[3]=AOCKOTH-Hillside_P Maplist[4]=AOCTO-Darkforest_p Maplist[5]=AOCTO-Stoneshill_P Maplist[6]=AOCLTS-Ruins_P Maplist[7]=AOCTO-Hillside_P Maplist[8]=AOCTO-Battlegrounds_v3_P Maplist[9]=AOCFFA-HillsidePyre_P Maplist[10]=AOCTO-Darkforest_p Maplist[11]=AOCTO-Stoneshill_P Maplist[12]=AOCKOTH-Moor_P Maplist[13]=AOCTO-Hillside_P Maplist[14]=AOCTO-Battlegrounds_v3_P Maplist[15]=AOCTD-StoneshillVillage_P Maplist[16]=AOCTO-Darkforest_p Maplist[17]=AOCTO-Stoneshill_P Maplist[18]=AOCLTS-HillsidePyre_P Maplist[19]=AOCTO-Hillside_P Maplist[20]=AOCTO-Battlegrounds_v3_P Maplist[21]=AOCFFA-Ruins_P Maplist[22]=AOCTO-Darkforest_p Maplist[23]=AOCTO-Stoneshill_P Maplist[24]=AOCLTS-Moor_p Maplist[25]=AOCTO-Hillside_P Maplist[26]=AOCTO-Battlegrounds_v3_P Maplist[27]=AOCKOTH-Arena3_P Maplist[28]=AOCTO-Darkforest_p Maplist[29]=AOCTO-Stoneshill_P Maplist[30]=AOCTD-Moor_p Maplist[31]=AOCTO-Hillside_P Maplist[32]=AOCTO-Battlegrounds_v3_P Maplist[33]=AOCFFA-Arena3_P Maplist[34]=AOCTO-Darkforest_p Maplist[35]=AOCTO-Stoneshill_P Maplist[36]=AOCLTS-Moor_P Maplist[37]=AOCTO-Hillside_P Maplist[38]=AOCTO-Battlegrounds_v3_P Maplist[39]=AOCLTS-StoneshillVillage_P Maplist[40]=AOCTO-Darkforest_p Maplist[41]=AOCTO-Stoneshill_P Maplist[42]=AOCFFA-Ruins_P Maplist[43]=AOCTO-Hillside_P Maplist[44]=AOCTO-Battlegrounds_v3_P Maplist[45]=AOCLTS-Hillside_P Maplist[46]=AOCTO-Darkforest_p Maplist[47]=AOCTO-Stoneshill_P Maplist[48]=AOCFFA-Moor_P Maplist[49]=AOCTO-Hillside_P Maplist[50]=AOCTO-Battlegrounds_v3_P Maplist[51]=AOCTD-HillsidePyre_P Maplist[52]=AOCTO-Darkforest_p Maplist[53]=AOCTO-Stoneshill_P Maplist[54]=AOCFFA-StoneshillVillage_P Maplist[55]=AOCTO-Hillside_P Maplist[56]=AOCTO-Battlegrounds_v3_P Maplist[57]=AOCTD-Hillside_P Maplist[58]=AOCTO-Darkforest_p Maplist[59]=AOCTO-Stoneshill_P Maplist[60]=AOCLTS-Battlegrounds_Farm_p Maplist[61]=AOCTO-Hillside_P Maplist[62]=AOCTO-Battlegrounds_v3_P Maplist[63]=AOCFFA-Hillside_P Maplist[64]=AOCTO-Darkforest_p Maplist[65]=AOCTO-Stoneshill_P Maplist[66]=AOCLTS-Arena3_p Maplist[67]=AOCTO-Hillside_P Maplist[68]=AOCTO-Battlegrounds_v3_P Maplist[69]=AOCTD-Ruins_P Maplist[70]=AOCTO-Darkforest_p Maplist[71]=AOCTO-Stoneshill_P PerspectiveLock=PLOCK_None fServerTeamDamagePercent=5.000000 fTimeDilation=1.000000 bEnableVoteKick=true bEnableVoteChangeMap=true bEnableVoteResetMap=true bOnlyAdminsCanInitiateVotes=false bOnlyAdminsCanVote=false bOnlyTeammatesCanVoteKick=true bOnlyTeammatesAbstainsCountAgainstMinimum=true fVoteMinAmountNonAbstainers=0.400000 fVoteSuccessThreshold=0.330000 fVoteDurationSeconds=20.000000 fVoteTallyUpdates=3.000000 fVoteEnactDelaySeconds=10.000000 fVoteTimeBetweenVoteKicksAgainstSamePlayer=60.000000 fVoteTimeBetweenVotesFromOnePlayer=60.000000 fVoteKickBanDurationSeconds=300.000000 bForceTeamVOIP=false bRankedServer=true bAutoBalance=true bDeathBasedAutoBalance=true fAutoBalanceInterval=30.000000 bAllowFriendNotification=true bDisallowFists=false bOverrideRoundTime=True RoundTimeOverride=10 MapList=AOCLTS-Arena3_p MapList=AOCTO-Hillside_P MapList=AOCTO-Battlegrounds_v3_P MapList=AOCKOTH-Hillside_P MapList=AOCTO-Darkforest_p MapList=AOCTO-Stoneshill_P MapList=AOCLTS-Ruins_P MapList=AOCTO-Hillside_P MapList=AOCTO-Battlegrounds_v3_P MapList=AOCFFA-HillsidePyre_P MapList=AOCTO-Darkforest_p MapList=AOCTO-Stoneshill_P MapList=AOCKOTH-Moor_P MapList=AOCTO-Hillside_P MapList=AOCTO-Battlegrounds_v3_P MapList=AOCTD-StoneshillVillage_P MapList=AOCTO-Darkforest_p MapList=AOCTO-Stoneshill_P MapList=AOCLTS-HillsidePyre_P MapList=AOCTO-Hillside_P MapList=AOCTO-Battlegrounds_v3_P MapList=AOCFFA-Ruins_P MapList=AOCTO-Darkforest_p MapList=AOCTO-Stoneshill_P MapList=AOCLTS-Moor_p MapList=AOCTO-Hillside_P MapList=AOCTO-Battlegrounds_v3_P MapList=AOCKOTH-Arena3_P MapList=AOCTO-Darkforest_p