I set it to true: bDoSpeedHackDetection=True
but there is another entry: iSpeedhackCountThreshold=0
Does that have to be a integer?
I also enabled VAC wherever the hell that was, I think it was a different ini file
SpeedHackDetection detects when player packets are transmitted faster than normal. (Or should, I think it’s still broken)
SpeedhackCountThreshold determines how many times this is allowed to happen before they get auto-kicked.
Is there a third party method? Im tired of the epic cheating going on and want to run my server tight.