New Game Type Idea



  • Im sorry if there’s been a similar post to this.

    Last night I fired up Rainbow Six Vegas 2 and started playing a game type called “team leader” and thought to my self this would be an awesome game type in Chivalry!

    Basically what Team Leader is, is a TDM game but each team has a “leader” so in Chivalry’s case it could be a King from Agatha or Mason. Spawns are unlimited unless the King kills an opponent (the person the king kills doesnt spawn until the round ends) or the king dies. If the king dies then said team loses its spawns. The first team to eliminate the opposing team wins. In Rainbow Six theres also an “extraction point” that the team leader can reach to end the game as well.

    It’s an extremely fun game mode that promotes teamwork and communication. what are your thoughts?

    6PEclU6S7UU

    Also game needs more bears.



  • @Za1no:

    Im sorry if there’s been a similar post to this.

    Also game needs more bears.

    My post is similar to this: http://www.chivalrythegame.com/forums/viewtopic.php?f=8&t=10555
    but it’s ok because you like bears



  • @adamcel6:

    @Za1no:

    Im sorry if there’s been a similar post to this.

    Also game needs more bears.

    My post is similar to this: http://www.chivalrythegame.com/forums/viewtopic.php?f=8&t=10555
    but it’s ok because you like bears

    Thanks Bb :)
    Its not that i like bears per-say its that bears needs to be apart of the game. :)

    I miss halo. is halo 4 any good? i know off topic…



  • There’s also a similar game mode idea in another thread, just reiterating here: similar to being the King or being Malric at the end of Stonehill and Citadel, at the last obective, rather than the first player being the defending target, the last would be the escaping target, i.e. you have to get the unexperience-in-fighting Prince out of the castle and away from peasant rebels.


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