Big patches or hotpatches?



  • Currently torn banner prefers doing large big patches that contain a lot of fixed in them all at once.

    A hotpatch contains less stuff in them but come out faster. The less stuff inside each patch the faster they come out.

    What do you like best? Just so for banner can take in this information. Post your thoughts below.



  • More frequent patches always.

    Waiting months for some changes that should be hotfixes is disgusting. Then when they finally do patch the bugs they create new ones that overshadow the stuff they fixed in the first place. It just becomes a giant waiting game.

    No successful development team operates like this.



  • Hotpatches adds overhead to the process since even a small patch requires regression testing, deployment testing etc.

    So hotpatches would mean fewer fixes.



  • I prefer hotpatches. Big patches are nice, but only if they’re content updates, not huge fixes. As soon as a problem is fixed it should be patched into the game ASAP.



  • Yeah hotpatches for bugfixes, but big patches for new content.



  • Hot patches, by a considerable margin.
    This game needs hot patches to survive; waiting 2 months for serious bugs to be fixed, only to have them replaced by more is unacceptable



  • @Swagatha:

    Hot patches, by a considerable margin.
    This game needs hot patches to survive; waiting 2 months for serious bugs to be fixed, only to have them replaced by more is unacceptable



  • both



  • Should have a goal to release only bug fixes with no more than 2 weeks between each patch. This should continue even whilst the larger content patches are being worked on. People love bug fixes, especially if it’s a hot topic like ghost swings, screwed up ballistas in hillside and taking damage during release not dropping combos. These bugs only serve to frustrate the player the more they play.



  • @Martin:

    Should have a goal to release only bug fixes with no more than 2 weeks between each patch. This should continue even whilst the larger content patches are being worked on. People love bug fixes, especially if it’s a hot topic like ghost swings, screwed up ballistas in hillside and taking damage during release not dropping combos. These bugs only serve to frustrate the player the more they play.

    Yeah that is why I said both, for major issues that need attention right away hot fix. For more content like others said or bugs that are obscure patch.



  • @Martin:

    Should have a goal to release only bug fixes with no more than 2 weeks between each patch. This should continue even whilst the larger content patches are being worked on. People love bug fixes, especially if it’s a hot topic like ghost swings, screwed up ballistas in hillside and taking damage during release not dropping combos. These bugs only serve to frustrate the player the more they play.

    2 weeks??

    Well one week for testing and that gives them 5 days to fix ghost swings. They probably have beer friday so that leaves 4.5 days, minus Monday holidays, checking Facebook, Twitter and Chaturbate every day.

    Doesn’t leave much time to do actually fixing.



  • You don’t spend that long doing the testing.



  • No reason the next patch shouldn’t be soon if it has no content updates.



  • @Martin:

    You don’t spend that long doing the testing.

    Testing usually uncovers something you broke, so that time includes retesting, plus testing the deployment. Testing through deployment takes more time than the actual coding.



  • There is only one programmer on the team right now and he’s doing the best that he can while we wait for the new programmers to arrive.



  • @ReMixx:

    There is only one programmer on the team right now and he’s doing the best that he can while we wait for the new programmers to arrive.

    One? I thought there were two and they were looking for Another.



  • @lemonater47:

    @ReMixx:

    There is only one programmer on the team right now and he’s doing the best that he can while we wait for the new programmers to arrive.

    One? I thought there were two and they were looking for Another.

    There is one now and they are looking for more. If you are looking for a job, a good programmer who is familiar with Unreal Engine 3 programming, and okay with moving to Toronto, CA, feel free to put in your application.

    http://www.tornbanner.com/team/?page_id=781



  • @ReMixx:

    There is one now and they are looking for more. If you are looking for a job, a good programmer who is familiar with Unreal Engine 3 programming, and okay with moving to Toronto, CA, feel free to put in your application.

    Is that close to Toronto, Canada?



  • can’t we have both?



  • @gregcau:

    @ReMixx:

    There is one now and they are looking for more. If you are looking for a job, a good programmer who is familiar with Unreal Engine 3 programming, and okay with moving to Toronto, CA, feel free to put in your application.

    Is that close to Toronto, Canada?

    On my map its exactly 12cm away.


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