Light Armoured Knight Class [Suggestion]



  • Please read all the posts in “edit” to get the most updated opinions of mine about this topic.

    To put it simple, variety of different classes means more customisable play style.

    I think a knight that fight in armour much like the vanguard but have access to standard Knight weaponry but without tower shields and perhaps other weapons as well.

    Example armour bonuses would be

    Swing: 40%
    Pierce: 30%
    Blunt: 20%
    Fist: 30%

    The difference between the armour of a vanguard and a light knight is just the pierce and blunt percentages. They’re reversed for differentiation purposes.

    –---------------------------------------------------------------------------------------------------------------------

    Edit1:

    A light armoured knight class would have pros as cons. It has the armour of a vanguard but without the reach of his weaponry. That is pretty much self explanatory. Closing the distance is going to be much more difficult without relying on your innate tankiness. But your tenacity and mobility will be key.

    However, I get it how this can be redundant. My overall idea was a new class similar to fictional fantasy characters like Aragon or Ned Stark. I feel like I enjoy Chivalry: MW a bit too much and the buzz for the release date for S3 of Games of Throne is defiantly fuelling my drive.

    Edit2:
    @SharpshotSid:

    @WhatDehFish:

    I want to have the pros without the cons

    That’s now how balance is supposed to work.

    I wouldn’t have suggested this If I knew it didn’t have any cons or pros for that matter. (That isn’t even my quote). Sacrificing tankiness for more mobility is an eye for an eye trade off. Some weapons can defiantly be removed and replaced by new ones.

    Honestly, I can see this happening with Chivalry expansion packs as the Devs have indicated they might do. It might be in the form of something else.

    In age of Chivalry there was 9 classes and a class called the Crusader w/ moderate high speed and armour that specialise in 2h Sharp weapons. But of course in this game, the developers have concise the classes and weaponry into 4 class but I feel like the Crusader fits my play style since I play only using the longsword or Sword of War and loves to move quickly around the battlefield.

    Sergeants in Age of Chivalry is basically older version of the vanguard class in this game.

    So it is plausible to have a spiritual successor of the Crusader class in Chivalry: MW.



  • To what end?

    All 4 classes can already fit pretty much every playstyle there is



  • @SharpshotSid:

    To what end?

    All 4 classes can already fit pretty much every playstyle there is

    I have always wanted to use the Sword of War while also having the mobility of a vanguard.



  • Why specifically that weapon?
    If you wanted a VG with a maul or something I get it, but the VG already has two generic swords and a large one. Why is the Sword of War so different?
    Also the weapons are the subclasses, no need for classes to change or added (only if someone has a genius idea for another class of course). What does the SoW bring that the Claymore and the first sword (I never remember the name of this one) do not have?

    Better have a new class which is totally different than the others than a simple mix up of weapons. I would rather support the ‘free mix up game mode’ someone suggested. Unranked servers to have fun with any class combined with any weapon just for the sake of chaos.



  • @WhatDehFish:

    I want to have the pros without the cons

    That’s now how balance is supposed to work.



  • A light armoured knight class would have pros as cons. It has the armour of a vanguard but without the reach of his weaponry. That is pretty much self explanatory. Closing the distance is going to be much more difficult without relying on your innate tankiness. But your tenacity and mobility will be key.

    However, I get it how this can be redundant. My overall idea was a new class similar to fictional fantasy characters like Aragon or Ned Stark. I feel like I enjoy Chivalry: MW a bit too much and the buzz for the release date for S3 of Games of Throne is defiantly fuelling my drive.



  • @SharpshotSid:

    @WhatDehFish:

    I want to have the pros without the cons

    That’s now how balance is supposed to work.

    I wouldn’t have suggested this If I knew it didn’t have any cons or pros for that matter. (That isn’t even my quote). Sacrificing tankiness for more mobility is an eye for an eye trade off. Some weapons can defiantly be removed and replaced by new ones.

    Honestly, I can see this happening with Chivalry expansion packs as the Devs have indicated they might do. It might be in the form of something else.

    In age of Chivalry there was 9 classes and a class called the Crusader w/ moderate high speed and armour that specialise in 2h Sharp weapons. But of course in this game, the developers have concise the classes and weaponry into 4 class but I feel like the Crusader fits my play style since I play only using the longsword or Sword of War and loves to move quickly around the battlefield.

    Sergeants in Age of Chivalry is basically older version of the vanguard class in this game.

    So it is plausible to have a spiritual successor of the Crusader class in Chivalry: MW.



  • I still don’t see how this class would be different from the VG+Claymore… It’s like you describe everything that the claymore does for the vanguard
    low reach, but slightly faster while you have medium/high armour…

    Just saying… not enough of a difference to current classes to warrant a new class.
    Also, how can this not be achieved by shuffling some weapons around / implementing new weapons for VG instead of making new classes?



  • You’re just going to have to create more and more sub-classes aren’t you?

    @Nivve:

    I still don’t see how this class would be different from the VG+Claymore… It’s like you describe everything that the claymore does for the vanguard
    low reach, but slightly faster while you have medium/high armour…

    Just saying… not enough of a difference to current classes to warrant a new class.
    Also, how can this not be achieved by shuffling some weapons around / implementing new weapons for VG instead of making new classes?

    Mhmm. Exactly what I was thinking.


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