Idle Flinch?



  • Alright, so I was just fighting a knight as an archer. The knight comes in with a stab and I parry, then throw an overhead counter with my cudgel. The hit lands, and I throw another overhead. BUT, before I even get the windup on the second overhead, he kills me with his own overhead. Is this a speedhack, or is there STILL no idle flinch for some stupid reason?



  • I believe that happens when the fast parry attack hits during the parried stun state so it doesn’t flinch. I might be wrong, but it’s pretty silly either way.



  • What weapon was he using?



  • You don’t flinch out of the parried state currently. This will be fixed. Idle was actually the first state flinch was added to after windup, so that’s quite a misnomer at this point.



  • @SlyGoat:

    You don’t flinch out of the parried state currently. This will be fixed. Idle was actually the first state flinch was added to after windup, so that’s quite a misnomer at this point.

    Hm. A fix for this would make my day!


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