This is something that wouldn’t even require 5 min coding. Just fix the Damn Toggleable sprint. Why don’t you do it Thorn Banner, WHY?
Right now, you press shift once to start running, but each time you encounter an obstacle, you stop sprinting. Why? You have to remember to reactivate, and extend your small finger, approximately every 10 seconds or so. Even worst if you fight in enclosed space.
Why can’t you just make a full toggleable sprint, where you never stop sprinting, even when an obstacle cross your path and stop your movement for a fraction of a second.
Because of this, I never use this option, and must constantly maintain a pressure on the shift key, since ,unless you are a man at arm, you sprint more in this game than in most FPS (no stamina bar).
It’s simple, It’s a quick fix, it will only do good. Please do it TB. DO IT!
PS : By the way, can somebody explain me why the man at arm can’t dodge while sprinting? That makes the dodge move almost useless, since you have to lift the finger from the shift for a second, quickly tap ‘‘c’’ to dodge (or Double tap), and then press shift again. That may not sound like it, but in the end, you would have taken almost the same time (and sometime less if you fuck up the synchro) by simply sprinting to the direction (since it’s all about small distance and fractions of second).