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    Alyx York

    @Alyx York

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    Posts made by Alyx York

    • RE: BETA - Chivalry: Medieval Warfare Patch 22

      New loading screen is a lot better.
      2H Overhead riposte animation still has issues with the left hand coming off of the weapon.
      2H Stab riposte feels sluggish with the greatsword and other slower 2H weapons.

      posted in Official News
      Alyx York
      Alyx York
    • RE: BETA - Chivalry: Medieval Warfare Patch 22

      @Mystikkal:

      So In order to keep the bubble small and help against face hugging, they needed to change the camera. Since they changed the camera, they needed to change the animations.

      The only problem with facehugging in the first place was alternate attacks with certain weapons such as the hatchet and norse sword and other weapons alike.
      Alternate attacks have since been changed and its no longer an issue.

      Even regardless of all that the only people who complain about facehugging are piss-poor players.
      If you don’t want them in your face there are plenty of options that the game provides you.

      posted in Official News
      Alyx York
      Alyx York
    • RE: BETA - Chivalry: Medieval Warfare Patch 22

      I still can’t understand the persistence of TBS wanting to change animations that were never complained about in the first place.
      The 2H riposte animation transition in 1st person doesn’t always play, and when it does the hands aren’t actually on the weapon.
      Stop trying to fix things that aren’t broken.

      posted in Official News
      Alyx York
      Alyx York
    • RE: Why no girls in CMW

      Women weren’t soldiers because it was impractical.
      You’re saying that women need to be represented as being capable soldiers or they are not equal to men which is retarded.

      Watch this https://www.youtube.com/watch?v=tALpizMxU-8

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Alyx York
      Alyx York
    • RE: BETA - Chivalry: Medieval Warfare Patch 22

      While your working on small improvements I’d like to ask you to fix the mouse sensitivity slider in the input settings.
      As of right now when you adjust it left or right it does not update the value. You have to save, return and then go back to the input settings to see what you changed it to.
      This is very annoying especially when testing new betas and after updates.

      posted in Official News
      Alyx York
      Alyx York
    • RE: Customization on/off switches

      Customization isn’t there for you to show it off it only so happens to be a by-product of it because its a multiplayer game.
      Adding the option for everyone to be able to turn off customization only gives more options it doesn’t take away from others as its client side.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Alyx York
      Alyx York
    • RE: How Chivalry Can Explode. Listen Torn Banner.

      I don’t think C:MW has a future for anything resembling modern day “E-Sports.”
      The genre is too niche and it carries some negative opinions of being a thoughtless spam-fest most likely due to a variety of YouTube content creators.
      What is really disappointing is that TBS payed them for promotion, while boosting initial sales it didn’t give them a lasting player base.
      The videos were entertaining but they didn’t show the game in a serious light because none of the people creating the content took it seriously or even had the thought that it could be.
      I can’t blame them for that though. Skillful play is hard to determine in this game its subtle and until you really invest time into the game you can’t appreciate it.

      Creating better spectator tools and UI is good and can be appreciated but I don’t think it will create much interest outside of the already existing community.

      Perhaps in a sequel, if there is a sequel.
      Or perhaps another studio will create a game in this sort of genre and will be free of Chivalry’s casual reputation.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Alyx York
      Alyx York
    • RE: Barbarians. Yes or no.

      The barbarian skins are most likely scrapped skins from DW.
      If any third faction were to be introduced I’d want something with more thought and care.

      If they do add them I really want to be able to not see them on other players because they look terrible and will most likely confuse new players.

      -edit
      Agathian skins look alright but still not my taste.
      I wouldn’t mind those being in the game but, the Mason skins are a definite no-go.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Alyx York
      Alyx York
    • RE: An Ambitious idea for these barbarian skins.

      They aren’t just bad in the context of Chivalry Medieval Warfare. They are bad in any context because they are complete garbage.
      Barbarians, Vikings whatever you want to call them didn’t dress like fucking imbeciles.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Alyx York
      Alyx York
    • RE: Someone please have a productive debate with me… please...

      @Nohbdy111:

      You may also notice that this exact same scenario happens all over again when the MaA back dodges. This is initiative. The MaA always has control over the Knight because of the dodge and 5 times. 5 times is just silly when the Knight, the most tanky class in the game, dies in only 4 hits.

      Its initiative when the opponent whiffs an attack and doesn’t combo or combo-feint.
      So in the best case scenario its 20 stamina for initiative. Which is more than a feint.

      Yes the MAA has 5 dodges available at full stamina.
      Is he going to use all of his stamina dodging?
      I don’t think that would be effective as it costs stamina when you whiff an attack, parry, feint, combo, combo feint, combo feint to parry etc. etc.

      @Nohbdy111:

      Sacrifice of class hp and damage output? I think you meant two different things here.

      He meant that the class’s drawbacks are having less HP and less potential damage output. (Comparative to Vanguard and Knight)

      posted in Balance and Game Mechanics
      Alyx York
      Alyx York