There isnt too many people defending pirates and i’m not going to be one of them. I doubt tbs will remove any class however. They have put in too much work. So the only thing we can do is offer constructive criticism and suggestions and hope the listen.
There are a few things that really need to be fixed.
1. The blunderbuss can kill multiple enemies at once due to its spread. No ranged weapon in this type of game should be able to get multiple kills with one shot.
Possible Solution: Make it a one projectile weapon with moderate dmg. vs pistol which is a one projectile weapon with low dmg. Make the main difference reload speed - the reload speeds are not practically evident at this stage.
2. There is not enough penalty for just spamming shots and hoping for a kill.
Possible Solution: Increase reload times +/- less bullets. How about 3 bullets for blunderbuss. The smoke idea someone mentioned is good too.
3. Penalise shots from a distance. Javelins and arrows arch creating skill for aiming. Currently the bullets go straight.
Possible solution: Significantly decrease damage over a distance.
Thats all i can be botheted with at the moment.