Our topic fell so deep that I hope that I won’t get lynched for bumping it a bit, cheers ;)
Posts made by Arris
RE: Third Person.
the only way u can have competetive expirience is that every1 has the same (technical) capabilities.
if u dont understand this key feature u should not compete with others ;)
3rd person is for casual public gaming … 1st person is way more skillfull and u need to learn a lot more … if u want to compete u shoudl not try to walk the easyiest way ;) u allways search for competition dont forget this :D
Handicapping yourself doesn’t make anything “pro”. But I agree with first sentence that everyone has to have the same capabilities. Don’t know if you are aware of that but allowing 3rd person doesn’t limit anyones technical capabilities as you can choose and swap freely between two modes.
Last bit what I will say to this is. I didn’t decide it being 1st person only, but the point is in competitive scene all should play in the same situation. And one playing from 3rd person view is not the same as people playing from 1st person. It’s either all in 3rd person or all in 1st person.
But allowing 3rd person is giving the same situation. Both sides can freely swap between two modes anytime not limited by anything.
I see it like this, some people are somehow dissatisfied with the game and trying to change it, limiting one of it’s greatest values. When asked for good reasoning you can’t receive one, all of that is one sided “going pro vs 3rd person casuals” arguments and talks abou how big advantage does it give, ignoring disadvantages becouse that way your arguments wouldn’t sound so cool and righteous.
Quite sad that great injustice is done to lot of players.
RE: Third Person.
You either adapt or you don’t. For myself I really don’t mind that much somebody playing in 3rd person, but why the complaining if you can’t play well in both ways 1st person and 3rd person, if you are good player you should be able to play as well in 1st person.
And who says you can’t try starting 3rd person only pro scene…
“Please. When you die you can see everything on spectator camera. What’s the difference?”
-The difference is when you are yourself swinging there with your weapon. Not much swinging around when your body is lying in the ground. And 3rd person view gives you the ability to know always and everywhere how far your weapon is reaching even if the tip of the blade is behind your back.
But all said and done, as I said 3rd person playing is fun in itself and should belong to normal playing. But for competing in skill wise in clan wars most want 1st person playing.
The stupidest thing I ever heard of “you can see how far your weapon is reaching”. Are you mad? What the hell is wrong witht hat one. And your argument “if you are good player you should be able to play as well in 1st person” is dumb as hell. It’s basically the same as saying to someone that if he is so good at something, he should be able to do the same with left hand as well while he is right handed. Also, I can turn it around. If you are soo good why can’t you fight the same with someone using different camera?
“You either adapt or you don’t”. Now that’s tyranny becouse according to you I have to adapt to your game limiting rule and you do not have adapt to open choice of play style. How convenient that only one side has to adapt. And more, It isn’t even discussion but arbitrally made decision by some group of players that considers themselves elite priviledged to decide for everyone for no apparent reason
RE: Third Person.
It’s keeping it fair, 3rd person view gives you God’s Eye view of your surroundings, you can too easily manipulate your swings. Basicly you have too much information on your surroundings while using 3rd person view.
1st person view stricts you much more to what you can see, and what you can hear and being able to use only those informations to move around the battlefield.
But why you people are blind to advantages of 1st person view? Like advantage for man at arms who dissapears from enemy view with his jumps or blind to facts that your argument with “seeing too much” like looking over corners is invalid in light of other ways to do so. And where the hell came from this stupid idea that making something harder is making it “pro”? If so any of current popular sports wouldn’t evolve becouse each of them was much harder long ago…
For me blocking 3rd person camera is work of AoC lobby who decided to make Chivalry: Medieval Warfare the exactly same as AoC even though it isn’t.
I agree with nomaq as I’m one of these people. I was quite worried till I heard that Chivalry: Medieval Warfare supports 3rd person camera. That made me sure that I will enjoy the game. And now it feels that from all of us who prefer 3rd person competetive part of the game is being taken away by people who obviously seem not satisfied with the game and with some pointless regulations try to change it into something else.
RE: COMPETITIVE MODE PLEASE!
Something like “Chivalry: Pro mode” would be nice heh, also with different balancing and such.
Perhaps a whole new game if you are not satisfied with this one, seriously…
TO, LTS and mentioned CTF would be good enough choices. Please do not try to change the game into something else.
RE: Third Person.
FYI: Third person won’t be allowed in ESL matches.
And why is that? Becouse your clan arbitraly forced this rule? Could you explain this decision this way so noone can deny that 3rd person is not fitting ESL? I tried asking on ESL feedback threads and I was ignored, perhaps here I will finally get my answer.
torn banner should’ve just stuck with 1st person so this wouldn’t happen
arrow cam: the archer has to peek which can get him shot, basically waste an arrow, and then retreat behind cover while standing still to get arrowcam peeks
shield: it’s not a small advantage in competitive games since a tower shield with thirdperson lasts extremely long in a fight and completely negates the drawback of having one
blows off screen? most competitive players usually never slash, much less have the time to get into the perfect instant slash spot or even be able to run past someone (usually into their teammates) burst damage is also extremely important so overheads are used the most, not to mention that actually allows you to fight close together to cover each others recoveries
also the quickest blows come from lookdown overheads so you have to look at someone and then look at the ground
i’ve used 3rd person to call out when players are moving extremely early for free when i shouldn’t have been able to call without exposing myself
shield knights can get good peeks but it’s usually at a range where he won’t be swarmed and can remain safe while looking for the enemy position
basically you shouldn’t get peeks without exposing yourself even just a little bit[/[/quote]
1 arrow is small cost considering how big area it can “scout”. Especially that you can restock. Also, while in some instances it is easier to turn with shield, it is also easier to miss block.
I always hear that most competitive players are so good that they can pwn player with 3rd person cam while playing on 1st person. So why bother banning it. And more awarness of surrounding and better teamfight… well. I thought it was supposed to be team game. Go block 3rd person camera on 1v1 tournaments if it bothers you.
Just like I said earlier. First, you can scout further with arrow, 2nd, when you die you can warn allies using free roaming spectator camera (I don’t think I saw it blocked anywhere BUT I might be wrong on this one).
RE: Third Person.
It doesn’t keep me up at nights but I’d prefer if the game had only one perspective (First Person). Whatever the advantages or disadvantages, since its a skill-based game I’d prefer knowing everyone was starting with the same base. Not that I expect its likely to change.
Sorry but what does skill-based game have to do with camera view? Do you mean that I can’t be skilled becouse I use 3rd person? Or I misunderstood you.
RE: Third Person.
I support allowing 3rd person view becouse of one simple reason. When I started playing chivalry i began with 3rd person and I grew accustomed to it. I saw few very intresting points here that attempt to show how overpowered 3rd person camera is. Well, let’s see only few of them as I do not have much time atm but I will surely return and add more.
You can look over the corners.
Oh, my, god. You can, I won’t deny it. You can do the same with arrow cam or after-death spectator camera. Both give you the same effect. Not to mention that allowing 3rd person allows it to everyone, so everyone can turn 3rd person view for a while, check what’s ahead and change back to his preffered camera.
Knights with shields/hammers have advantage (they can see more and block better)
Oh. So it bothers you that Knights gets some small in fact advantage as it has some side effects and you are ok with Man-at-arms advantage on 1st person view camera? I mean dissapearing suddelny from enemy view? Even with 3rd person it’s quite problematic to fight Man at arms…
In clan games it should be fair to everyone therefore enforcing match rules and forcing 1st person.
And how is it fair? Lets pit 2 groups against each other. Most of “Group A” players are accustomed to 3rd person view, “Group B” prefers 1st person. And now tournament setting favors Group B by forcing their opponents to play on unfamiliar settings they are not used to.
The game was launched featurng both, it wasn’t added later. I see no real reason to block/force either of them as the only one “true way of playing” chivalry. And another argument I saw doesn’t sit well with me.
- AoC didn’t feature 3rd person view.
So what? I didn’t play AoC and this is not AoC if someone didn’t notice by now. I do not feel any obligation to abide by settings that were made for different game (mod) with different features. If you want to play with 1st person camera, go ahead. But do not force me to play game I didn’t bought.
More coming soon…