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    aurm

    @aurm

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    Alpha Tester

    Posts made by aurm

    • Optimization feedback

      I’ve just realized the whole 11 hours I’ve spent in Alpha round 2 I was running the game with my integrated intel graphics card. And I had stable 60fps in full hd on low settings, which is absolutely amazing
      Looking forward to Alpha 3 to test my 960m :D

      posted in Feedback and Comments
      A
      aurm
    • RE: Seem to either totally wreck, or get absolutely trashed on...

      @Reithur could you at least add autobalancing in terms of numbers before the next alpha hits? would make testing a much more pleasant experience

      posted in Feedback and Comments
      A
      aurm
    • RE: Alchemancer Dodge

      I personally like it a lot the way it is
      probably the only somewhat skillful movement mechanic in the game right now
      initially I did also feel like it’s lacking in range, but now I started to use it preemptively, not when someone is already in my face, or to extend my teleport’s range
      also very useful to reach some roofs etc, as you can point it downwards

      posted in Feedback and Comments
      A
      aurm
    • RE: Roman Legionnaires!

      They would be really similar to spartans: big shields, short throwable spears, one-handed long swords, medium armor. It could be a nice “roman-style” armor for spatan :) So many similar historical warriors would be represented by one class.

      posted in Chivalry: Deadliest Warrior
      A
      aurm