Bottom line of this discussion: People get feinted, die and rage. That’s the only reason this debate is even happeneing. It would be wise for everyone, even the developers, to remember that. Regardless of all the meta bullshit theorycraft talk that’s been said so far on both sides, aggrivation, frustration and irritation is driving this argument, which should be recognized as automatic bias.
Now, if everyone felt this way, it would be universal law. It would be me handing you a five dollar bill and you handing me back three singles. That’s bullshit, and I don’t think anyone would argue against that unless you just love getting screwed over.
The problem is, not everyone rages after they get feinted and die. They have accepted it as a mechanic, and when it happens, they simply chalk it up to being outplayed and tricked by the opponent. I am one of these people. I have learned to deal with them as best I can and have continued to play with feints as part of my strategy and repertoire, developing tactics that I can use against them and with them.
I have found success in Chivalry regardless of this mechanic. I have played since day one, rolled with the punches and am a fairly decent player, but certainly not the best.
Here’s what really chaps my ass: People who are inept at dealing with, adapting, overcoming this mechanic, are trying to dictate how I should be playing this game. They’re angling for changes to a mechanic I am perfectly comfortable with, have leraned to play with, have adapted against.
So what… because someone else cannot do the same it should be changed? What I’ve learned to deal with, accept and use should be altered because someone else doesn’t like or can’t handle it?
I’m sorry, that’s complete horseshit.
Here’s a very loose example based on principle: Not everyone can play basketball. Imagine if the game was redifined every time a certain argument had enough bandwagon support behind it. Should the rules and parameters be changed based on the arguments of those unable to compete at a high level? I keep missing my shots, so the rim must be bigger. I don’t like that I can’t move again after I’ve stopped dribbling the ball. That should be changed.
The reason there are rules to follow and guidlines to abide by is because it brings out the best of the best competitors. People who are adept at following these rules and playing the best within the established set of parameters.
I bought Chivalry Medieval Warfare at launch and have played the game as it was delivered to us. But because someone else hasn’t had my success or doesn’t agree with a gaming element, the game should be altered to cater to that point of view, which in turn alters the way I have come to understand and play the game?
No, I’m sorry. That doesn’t fly with me at all.
If we’re going to alter this game based off people’s annoyance, then Oil Pots should be removed because I don’t like how easy they are to use. They have an AOE that requires very little aiming and isn’t skill based at all. I also don’t like the fact that MAA’s have a second chance to save themselves from mistakes because of their dodge. Faster 1H weapons are just too fast and I cannot react to the combos they can deliver. They should only be able to deliver single strikes at a time. Look down overheads and swing manipulation are too hard to read and react to. Please introduce a movement lockout feature that prevents these things from happening.
In the X Games, the double BMX backflip should not be counted for score because not everyone can pull it off. It’s therefore unfair to those people who have not mastered or attempted to master this trick.
I’m happy with Chivalry. I’m happy with the game I’ve purchased. I’ve learned to play it as is in its current form and have found success with it. Stop trying to dictate how I play the game I’ve purchased. The same game that everyone purchased. I really don’t care for adjusting the way I play because of the gripes of other people.
Thanks, I don’t think I would have enough patience to make such a big and polite post. An excellent summary of the issue. It’s unfortunate that some anti-feinters are no different from fundamentalists and will just keep ignoring the truth.