Try to avoid a vulture playstyle, you don’t need to risk hitting teammates to kill someone who’s already outnumbered and likely to lose.
I think this is the issue. It’s the internet culture that has been bred over the years - only engage battles against weak opponents and cry/scream when it happens to you. Everyone’s looking for an easy win to make themselves feel good and better than the next guy.
It’s a symptom of immaturity; you’ll never get rid of it on the internet.
But it makes no logical sense. What is the point of winning if it wasn’t due to your own personal skill? There’s no reward. This isn’t an MMO with territory control or a significant progression system.
Yet people will often mercilessly team kill their opponents in order to get the last hit on the enemy. It really makes me dislike playing any team games besides LTS, because at least then I can avoid the initial clusterfuck and pick off whoever is left after.