As with War of the Roses, there’s a very proven rule: If a team consists heavily of archers, they will loose an objective game.
Happens every time.
They just hang back too much, then run like big assed birds if someone comes near them. Now, considering I do archery in real life this might seem odd, but I find the mindset of the player who shoots from afar, then attempts to sprint away to avoid any melee, well, extremely gutless and cowardly, tbh.
I came across an archer today I ran up on, and the player, like a true man, drew his steel and we fought. He was well skilled at hitting fast and getting inside range, and won the day. I gave him a very repectful gf comment.
I would not see archery removed from the game, but I sure would like to see a way to obligate them to be more committed to the battle, rather than just hovering around like parasitic mosquitos.
Actuallly, I’ll try to play more as archer next games so as not to be biased, but as it stands I dont remember them being this annoying in the Chiv mod. They seemed to be less accurate, which led to more rewarding melee duels without an arrow from nowhere ruining everything.