you don’t want to make that class super powerful. The archer is a ranged class… not a melee classs. It should not excel too much further than it already does in melee. It has a shortsword, cudgel, saber, etc. There’s no reason you should not be able to switch to that and use it effectively if backed down. If you overextend yourself, that’s your own fault. The javalin has been able to one hit kill me as a knight to the head, which i’m sure that means it can one hit kill any class with whichever javelin that is. One hits MAA to chest, one hits archers to the FOOT… i mean… we need to buff the speed, give him a dodge, and all that. Lets just make an OP class. More ammo? no… you need to conserve your ammo and make your shots count. They do a fuckton of damage when they hit properly. And i agree that it SHOULD be harder to aim and throw them because… once again… they do a fuckton of damage and can one hit kill shit… or make them VERY vulnerable. You need to know where ammo crates are and access them at the right times.
The bucker… yeah it fucking sucks, emphasise your blocks like it was a parry, not a shield. Treat the buckler as a parry aim and not a shield aim. You can block with it… just because you can’t doesn’t make it not do-able. (and i’m not saying anyone here cannot block) Can you imagine a little archer running around with a tower shield? you wouldnt even be able to see the little bugger.
Point is, i think adding a lot of the things you mentioned like more speed, more javs, better shield… that would make the class OP to good players. Yeah, a new player might not be able to run around owning face with a jav archer. But put someone experienced behind it that can ALREADY crush with it… and you’ve got a madman.
Leave em alone. they already got a speed buff since last patch making them more than viable. people think the melee shield poke, to jav poke is the end of the combo, you can either go back to the shield thrust, or you can even throw the jav as part of the combo… believe me there is enough time. You are basically right in their faec… shield bash, poke jav, throw it in their damn EYE. That’s what you can do, if you miss… sorry.
Buffing the jav archer more would be too much IMO. It’s perfectly fine right now. Don’t need to give archers more armor, nothing… they are ranged class, not an overpowered spearchucking god.
-no shit its going to one shot your knight in the head, there’s a giant spear taking up space where that brain used to be, if you give him the opportunity to head shot you with a javelineer, its your fault, he has to get in dangerouslt close to you, zigzagging works just as well if not better on javelins
– in fact, the damage is comparable to the crossbows and the warbow, which can hit you from much farther with more ammo and better aim (which im pretty sure oneshots knights in the head too)
-It is not the same as a normal archer, as it requires them to get into close range, although the javelin shouldn’t be on par in melee with other classes, it should at least be preferred over the archers secondaries.
-Now that the damage on the heavy has been nerfed, it can only oneshot the light armored classes, just like all the other ranged weapons except sling, without the benefit of no retaliation
- I agree that they should not get anymore javelins as they are very good if you hit, however i think they need their damage back (you used to be able to oneshot vans in the chest with the starter if you ran forward, and without running with the heavy, now i cannot one hit with the heavy even if im running) and their melee combat raised a bit so they are at least on par with the secondaries of the light classes.
Overall its my favorite class because it is fun, but it has become frustrating because the risk does not equal the reward.