said:
bDontAddSdkMapsToList=false
Nevermind, I found it. Changed it to true, it works.
said:
bDontAddSdkMapsToList=false
Nevermind, I found it. Changed it to true, it works.
So, it seems my server has been rotating onto maps that are not on my rotation. When in game, the console replies with exactly my defined rotation. However, the PCServer-UDKGame.ini file keeps changing everytime I start the server. I’ll copy-paste the AOC.AOCGame section… I’ve entered the first 19 Maplist= selections, but the server keeps adding the Maplist= entires at the very bottom. is there anyway to stop this?
Thank you,
Dan
[AOC.AOCGame]
bLogGameplayEvents=false
GameplayEventsWriterClassName=Engine.GameplayEventsWriter
GameplayEventsHeartbeat=1.000000
bForceRespawn=True
bAllowNonTeamChat=True
Maplist=AOCFFA-Arena3_p
Maplist=AOCTD-Moor_p
Maplist=AOCFFA-ThroneRoomXL_p
Maplist=AOCTD-Ruins_p
Maplist=AOCFFA-RandomWeapon_p
Maplist=AOCTD-Fourcorners_p
Maplist=AOCTD-ThroneRoom_p
Maplist=AOCFFA-dankmanor_p
Maplist=AOCTD-Grim_fog_p
Maplist=AOCTD-RandomWeapon_p
Maplist=AOCFFA-Moor_p
Maplist=AOCLTS-RandomWeapon_p
Maplist=AOCFFA-Ruins_p
Maplist=AOCLTS-Dust_p
Maplist=AOCFFA-MLGduels
Maplist=AOCFFA-KyloRenTFASnowForestV3
Maplist=AOCLTS-Hoth_p
Maplist=TO2-CursedCastleAssault_p
Maplist=TO2-GrogRobbers_p
Maplist=AOCFFA-Grim_fog_p
PerspectiveLock=PLOCK_None
fServerTeamDamagePercent=0.500000
fTimeDilation=1.000000
bEnableVoteKick=true
bEnableVoteChangeMap=true
bEnableVoteResetMap=true
bOnlyAdminsCanInitiateVotes=false
bOnlyAdminsCanVote=false
bOnlyTeammatesCanVoteKick=false
bOnlyTeammatesAbstainsCountAgainstMinimum=false
fVoteMinAmountNonAbstainers=0.400000
fVoteSuccessThreshold=0.550000
fVoteDurationSeconds=30.000000
fVoteTallyUpdates=2.000000
fVoteEnactDelaySeconds=10.000000
fVoteTimeBetweenVoteKicksAgainstSamePlayer=60.000000
fVoteTimeBetweenVotesFromOnePlayer=60.000000
fVoteKickBanDurationSeconds=300.000000
bForceTeamVOIP=false
bRankedServer=true
bAutoBalance=false
fAutoBalanceInterval=30.000000
bAlwaysShowTeamMarkers=false
bAllowFriendNotification=False
bAllowFriendMarkers=False
bDeathBasedAutoBalance=False
bUseMaxPingLimit=False
bAnyUserCanGetSteamID=False
bOverrideRoundTime=False
bDisallowFists=False
bDisallowFreelookSpectator=False
bUseArcherLimit=False
bUseVanguardLimit=False
bUseKnightLimit=False
bUseMaaLimit=False
bUseRankLimits=False
bDoSpeedHackDetection=False
bUseCustomSpeedhackCountThreshold=False
MapListIndex=36
fMaxPing=0.000000
iPingThresholdHitBeforeKick=0
iSecondsToKickForPingLimit=0
RoundTimeOverride=0.000000
iArcherLimit=4
iVanguardLimit=0
iKnightLimit=0
iMaaLimit=0
iMinRank=0
iMaxRank=0
iSpeedhackCountThreshold=0
bDontAddSdkMapsToList=false
MessageOfTheDayDisplayURL=
MessageOfTheDayLinkURL=
bEnableLimitedVoteMapOptions=False
bDisableTeamDamagePenalty=False
bTournamentMode=False
fVoteTimeBetweenVotesFromAllPlayers=0.000000
TournamentTeamReadyThreshold=1.000000
bWarmupRound=False
bForceMidGameMenuAtStart=False
NetWait=15
ClientProcessingTimeout=30
WarmupTime=0
LateEntryLives=1
ResetTimeDelay=0
RequiredMobileInputConfigs=(GroupName=“UberGroup”,RequireZoneNames=(“UberStickMoveZone”,“UberStickLookZone”,“UberLookZone”),bIsAttractModeGroup=False)
RequiredMobileInputConfigs=(GroupName=“InitialFlybyGroup”,RequireZoneNames=,bIsAttractModeGroup=False)
bIsStandbyCheckingEnabled=False
GoalScore=60
MaxLives=0
TimeLimit=20
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
JoinInProgressStandbyWaitTime=0.000000
DefaultGameType=AOC.AOCGame
DefaultMapPrefixes=(Prefix=“AOCFFA”,bUsesCommonPackage=False,GameType=“AOC.AOCFFA”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCTUT”,bUsesCommonPackage=False,GameType=“AOC.AOCTUT”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCDUEL”,bUsesCommonPackage=False,GameType=“AOC.AOCDUEL”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCLTS”,bUsesCommonPackage=False,GameType=“AOC.AOCLTS”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOC”,bUsesCommonPackage=False,GameType=“AOC.AOCEntry”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCKOTH”,bUsesCommonPackage=False,GameType=“AOC.AOCKOTH”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCTO”,bUsesCommonPackage=False,GameType=“AOC.AOCTeamObjective”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCSURV”,bUsesCommonPackage=False,GameType=“AOC.AOCSurvival”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCCTL”,bUsesCommonPackage=False,GameType=“AOC.AOCCTL”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCMOV”,bUsesCommonPackage=False,GameType=“AOC.AOCTrailerGame”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCTD”,bUsesCommonPackage=False,GameType=“AOC.AOCTD”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“AOCCTF”,bUsesCommonPackage=False,GameType=“AOC.AOCCTF”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“DUEL”,bUsesCommonPackage=False,GameType=“AOC.CDWDUEL”,AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix=“TO2”,bUsesCommonPackage=False,GameType=“AOC.CMWTO2”,AdditionalGameTypes=,ForcedObjects=)
AnimTreePoolSize=0
Maplist=AOCFFA-Grim_p
Maplist=AOCLTS-Grim_fog_p
Maplist=AOCLTS-Grim_p
Maplist=AOCTD-Grim_p
Maplist=AOCFFA-Inn_P
Maplist=AOCLTS-Inn_P
Maplist=AOCTD-Inn_P
Maplist=AOCCTF-Colosseum_p
Maplist=AOCFFA-Colosseum_p
Maplist=AOCKOTH-Colosseum_p
Maplist=AOCLTS-Colosseum_p
Maplist=AOCTD-ColosseumPendulum_p
Maplist=AOCTD-Colosseum_p
Maplist=AOCDuel-Fourcorners_p
Maplist=AOCFFA-Fourcorners_p
Maplist=AOCKOTH-Fourcorners_p
Maplist=AOCLTS-Fourcorners_p
Maplist=AOCFFA-Dust_p
Maplist=AOCTD-Dust_p
Maplist=AOCCTF-dankmanor_p
Maplist=AOCTO-dankmanor_p
Maplist=AOCFFA_KyloRenTFASnowForestV2
Maplist=AOCFFA_KyloRenTFASnowForestV3
Maplist=AOCFFA-RedWedding
Maplist=AOCLTS-RedWedding
Maplist=AOCLTS-RedWedding_009
Maplist=AOCTD-RedWedding
Maplist=AOCTD-RedWedding_FixedSpawns
Maplist=AOCTDM-RedWedding
Maplist=AOCLTS-RedWedding_006
Maplist=AOCLTS-RedWedding_007
I actually managed to figure out the problem… There was some conflict in the windows firewall that was blocking it. I fixed it by doing the following:
Opening windows CMD > run as administrator
typing ‘netsh advfirewall reset’
It reset all my windows firewall exceptions to default. Once I started the server, it asked to “Allow Application…” prompt. I clicked Allow, and it worked perfectly from there.
Hi everyone, hoping to find some help here…
I have been trying all night to get this server up and running, it seems that I have narrowed down the problem to a port/connection issue. Even with the server running, I can not get any port checking program to give me a green light on the ports required 27015, 7777, 7778.
I’ve gone as far as disabling my firewall in windows and my router, and setting my router to DMZ host. I have verified that these techniques opened port 80, when it was closed prior.
I have even tried specifying a different port set using -port 7000 and -queryport 7500, forwarded both to my internal IP, and still no service. Also, multihome=192.168.0.125 or my external IP seems to break it and it ceases operation.
Here is my server log, let me know what you think please…
Shortcut Target… Z:\Steam\steamapps\common\chivalry_ded_server\Binaries\Win32\UDKLogging.exe AOCFFA-moor_P?steamsockets -seekfreeloadingserver
Log: Log file open, 03/07/16 01:48:25
Init: FEngineLoop::PreInit Here
Init: ---- call app init here
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: Call platform pre init
Init: **** Pre InitSHAHashes() ****
Log: **** InitSHAHashes() ****
DevSHA: InitializeFileHashes core.u
DevSHA: InitializeFileHashes engine.u
DevSHA: InitializeFileHashes gfxui.u
DevSHA: InitializeFileHashes ipdrv.u
DevSHA: InitializeFileHashes windrv.u
DevSHA: InitializeFileHashes gameframework.u
DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
DevSHA: InitializeFileHashes udkbase.u
DevSHA: InitializeFileHashes utgame.u
DevSHA: InitializeFileHashes aoc.u
DevSHA: InitializeFileHashes aoccustomizationcontent.u
DevSHA: InitializeFileHashes unrealed.u
DevSHA: InitializeFileHashes uteditor.u
DevSHA: InitializeFileHashes gfxuieditor.u
DevSHA: InitializeFileHashes utgamecontent.u
DevSHA: InitializeFileHashes aocaudiocontent.u
DevSHA: InitializeFileHashes enginematerials.upk
DevSHA: InitializeFileHashes enginedebugmaterials.upk
DevSHA: InitializeFileHashes enginesounds.upk
DevSHA: InitializeFileHashes enginefonts.upk
DevSHA: InitializeFileHashes soundclassesandmodes.upk
DevSHA: InitializeFileHashes ui_fonts.upk
DevSHA: InitializeFileHashes ui_fonts_final.upk
DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
DevSHA: InitializeFileHashes localvertexfactory.usf
DevSHA: InitializeFileHashes decalfactorycommon.usf
DevSHA: InitializeFileHashes terrainvertexfactory.usf
DevSHA: InitializeFileHashes landscapevertexfactory.usf
DevSHA: InitializeFileHashes fluidvertexfactory.usf
DevSHA: InitializeFileHashes lensflarevertexfactory.usf
DevSHA: InitializeFileHashes particlespritevertexfactory.usf
DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
DevSHA: InitializeFileHashes resolvevertexshader.usf
DevSHA: InitializeFileHashes definitions.usf
DevSHA: InitializeFileHashes common360.usf
DevSHA: InitializeFileHashes common.usf
DevSHA: InitializeFileHashes resolvepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
DevSHA: InitializeFileHashes meshpaintpixelshader.usf
DevSHA: InitializeFileHashes meshpaintvertexshader.usf
DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
DevSHA: InitializeFileHashes gfxpixelshader.usf
DevSHA: InitializeFileHashes gfxvertexshader.usf
DevSHA: InitializeFileHashes gfxvertex3dshader.usf
DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
DevSHA: InitializeFileHashes velocityshader.usf
DevSHA: InitializeFileHashes depthoffieldcommon.usf
DevSHA: InitializeFileHashes random.usf
DevSHA: InitializeFileHashes materialtemplate.usf
DevSHA: InitializeFileHashes flattessellation.usf
DevSHA: InitializeFileHashes pntriangles.usf
DevSHA: InitializeFileHashes tessellation.usf
DevSHA: InitializeFileHashes ldrextractvertexshader.usf
DevSHA: InitializeFileHashes texturedensityshader.usf
DevSHA: InitializeFileHashes perfragmentmaskshader.usf
DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes shadowprojectioncommon.usf
DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
DevSHA: InitializeFileHashes shadowdepthcommon.usf
DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
DevSHA: InitializeFileHashes hitproxypixelshader.usf
DevSHA: InitializeFileHashes hitproxyvertexshader.usf
DevSHA: InitializeFileHashes filtervertexshader.usf
DevSHA: InitializeFileHashes filterpixelshader.usf
DevSHA: InitializeFileHashes postprocesscommon.usf
DevSHA: InitializeFileHashes lightshaftshader.usf
DevSHA: InitializeFileHashes simplef32pixelshader.usf
DevSHA: InitializeFileHashes simplef32vertexshader.usf
DevSHA: InitializeFileHashes deferredlightshaders.usf
DevSHA: InitializeFileHashes dynamiclightingcommon.usf
DevSHA: InitializeFileHashes deferredlightingcommon.usf
DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
DevSHA: InitializeFileHashes hitmaskpixelshader.usf
DevSHA: InitializeFileHashes hitmaskvertexshader.usf
DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
DevSHA: InitializeFileHashes fogintegralpixelshader.usf
DevSHA: InitializeFileHashes fogvolumecommon.usf
DevSHA: InitializeFileHashes fogintegralvertexshader.usf
DevSHA: InitializeFileHashes heightfogpixelshader.usf
DevSHA: InitializeFileHashes heightfogcommon.usf
DevSHA: InitializeFileHashes heightfogvertexshader.usf
DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
DevSHA: InitializeFileHashes depthonlypixelshader.usf
DevSHA: InitializeFileHashes depthonlyvertexshader.usf
DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
DevSHA: InitializeFileHashes simpleelementvertexshader.usf
DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
DevSHA: InitializeFileHashes simpleelementpixelshader.usf
DevSHA: InitializeFileHashes basepasspixelshader.usf
DevSHA: InitializeFileHashes basepasscommon.usf
DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
DevSHA: InitializeFileHashes basepasstessellationshaders.usf
DevSHA: InitializeFileHashes basepassvertexcommon.usf
DevSHA: InitializeFileHashes basepassvertexshader.usf
DevSHA: InitializeFileHashes ambientocclusionshader.usf
DevSHA: InitializeFileHashes binkshaders.usf
DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
DevSHA: InitializeFileHashes motionblurcommon.usf
DevSHA: InitializeFileHashes temporalaa.usf
DevSHA: InitializeFileHashes temporalaamaskshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
DevSHA: InitializeFileHashes branchingpcfcommon.usf
DevSHA: InitializeFileHashes modshadowcommon.usf
DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes spotlightpixelshader.usf
DevSHA: InitializeFileHashes spotlightvertexshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
DevSHA: InitializeFileHashes screenvertexshader.usf
DevSHA: InitializeFileHashes screenpixelshader.usf
DevSHA: InitializeFileHashes radialblurscreenshader.usf
DevSHA: InitializeFileHashes fxaashader.usf
DevSHA: InitializeFileHashes fxaa3_11.usf
DevSHA: InitializeFileHashes mlaashader.usf
DevSHA: InitializeFileHashes pointlightpixelshader.usf
DevSHA: InitializeFileHashes pointlightvertexshader.usf
DevSHA: InitializeFileHashes lutblender.usf
DevSHA: InitializeFileHashes lightmapdensityshader.usf
DevSHA: InitializeFileHashes imagereflectionshader.usf
DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
DevSHA: InitializeFileHashes memcopyshader.usf
DevSHA: InitializeFileHashes restorecolordepthshader.usf
DevSHA: InitializeFileHashes splashscreenshader.usf
DevSHA: InitializeFileHashes onecolorshader.usf
DevSHA: InitializeFileHashes nullpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
DevSHA: InitializeFileHashes directionallightpixelshader.usf
DevSHA: InitializeFileHashes directionallightvertexshader.usf
DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
DevSHA: InitializeFileHashes bokehdof.usf
Log: Read config file: …\UDKGame\Config\PCServer\PCServerSystemSettings.ini
Log: Read config file: …\Engine\Config\PCServer\PCServerSystemSettings.ini
Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKSystemSettings.ini
DevConfig: GConfig::LoadFile associated file: …\UDKGame\Config\UDKLightmass.ini
Log: Read config file: …\UDKGame\Config\PCServer\PCServerInput.ini
Log: Read config file: …\Engine\Config\PCServer\PCServerInput.ini
Log: Read config file: …\UDKGame\Config\DefaultInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKInput.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKInput.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKInput.ini
Log: Read config file: …\UDKGame\Config\PCServer\PCServerUI.ini
Log: Read config file: …\Engine\Config\PCServer\PCServerUI.ini
Log: Read config file: …\UDKGame\Config\DefaultUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKUI.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKUI.ini
Log: Read config file: …\UDKGame\Config\PCServer-UDKUI.ini
DevConfig: GConfig::LoadFile associated file: …\UDKGame\Config\PCServer-UDKSettings.ini
Log: Read config file: …\Engine\Config\ConsoleVariables.ini
DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
Init: Version: 10246
Init: Epic Internal: 0
Init: Compiled (32-bit): Dec 14 2015 20:02:30
Init: Changelist: 1340247
Init: Command line: SERVER AOCFFA-moor_P?steamsockets -seekfreeloadingserver
Init: Base directory: Z:\Steam\steamapps\common\chivalry_ded_server\Binaries\Win32
Log: Read config file: …\UDKGame\Config\PCServer-UDKEngine.ini
DevConfig: GConfig::Find has loaded file: …\UDKGame\Config\PCServer-UDKEngine.ini
[0000.19] Init: Computer: DAN-PC
[0000.19] Init: User: Dan
[0000.19] Init: CPU Page size=4096, Processors=8
[0000.19] Init: High frequency timer resolution =3.906249 MHz
[0000.19] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=16.7GB Virtual=4.0GB
[0000.19] Log: Steam Client API not initialized (not required for servers)
[0000.37] Log: Steam Game Server API initialized 1
[0000.37] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.37] Init: Object subsystem initialized
[0000.39] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\PCServer-UDKSystemSettings.ini section: SystemSettings
[0000.39] Log: Shader platform (RHI): PC-D3D-SM3
[0000.42] Log: PhysX GPU Support: DISABLED
[0000.44] Log: Read config file: …\Engine\Localization\INT\Core.INT
[0000.45] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT
[0000.46] Log: Read config file: …\Engine\Localization\INT\Engine.INT
[0000.46] Log: Read config file: …\UDKGame\Config\PCServer-UDKGame.ini
[0000.87] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0000.87] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0000.87] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0000.87] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0000.87] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0000.89] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0000.89] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0000.89] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0000.89] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0000.89] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0001.04] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
[0001.10] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
[0001.10] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
[0001.10] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0001.10] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0001.10] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0001.18] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0001.18] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0001.18] Log: Read config file: …\UDKGame\Config\UDKStats.ini
[0002.04] Init: Finished loading startup packages in 1.61 seconds
[0002.04] Log: 103333 objects as part of root set at end of initial load.
[0002.04] Log: 0 out of 0 bytes used by permanent object pool.
[0002.06] Init: Version: 10246
[0002.06] Init: Epic Internal: 0
[0002.06] Init: Compiled (32-bit): Dec 14 2015 20:02:05
[0002.06] Init: Command line: AOCFFA-moor_P?steamsockets -seekfreeloadingserver
[0002.06] Init: Base directory: Z:\Steam\steamapps\common\chivalry_ded_server\Binaries\Win32
[0002.06] Init: Character set: Unicode
[0002.06] Log: Executing Class Engine.ServerCommandlet
[0002.06] Log: Initializing Game Engine…
[0002.07] Init: UEngine initialized
[0002.08] Log: Steam Client API is unavailable (not required for servers)
[0002.08] Log: Start Initialize Custom Backend. Size of QWORD: 8
[0002.08] Log: Attempt to reach IP address: 184.173.185.125
[0002.09] Log: Read config file: …\UDKGame\Config\UDKUI.ini
[0002.09] Log: Read config file: …\UDKGame\Config\WrangleContent.ini
[0002.12] DevDlc: Initialize Called
[0002.12] Warning: Warning, Failed to load ‘Class None.’: Failed to find object ‘Class None.’
[0002.12] Warning: Warning, Failed to find object ‘Class None.’
[0002.12] Warning: Warning, Failed to load ‘Class None.’: Failed to find object ‘Class None.’
[0002.12] Warning: Warning, Failed to find object ‘Class None.’
[0002.12] Log: Read config file: …\UDKGame\Cloud\CloudStorage.ini
[0002.12] DevDlc: DownloadableContentManager NewState DS_GetFileDetails
[0002.12] DevDlc: Waiting for Workshop download…
[0002.12] DevDlc: Shipping Level: EnvyEntry
[0002.13] Log: LoadMap: EnvyEntry?Name=Player?Team=255?steamsockets
[0002.13] DevDlc: Shipping Level: EnvyEntry
[0002.13] Log: Game class is ‘UTEntryGame’
[0002.13] Init: WinSock: Socket queue 131072 / 131072
[0002.14] Init: WinSock: I am Dan-PC (192.168.0.125:0)
[0002.14] Log: NetMode is now 1
[0002.14] Log: Primary PhysX scene will be in software.
[0002.14] Log: Creating Primary PhysX Scene.
[0002.15] Log: Bringing World envyentry.TheWorld up for play (60) at 2016.03.07-01.48.27
[0002.15] Log: Bringing up level for play took: 0.002971
[0002.15] Log: ########### Finished loading level: 0.019342 seconds
[0002.15] Init: Game engine initialized
[0002.15] Log: Initializing Game Engine Completed
[0002.16] DevDlc: DownloadableContentManager NewState DS_DownloadFiles
[0002.18] DevDlc: DownloadableContentManager ResetConnection
[0002.18] DevDlc: DownloadableContentManager NewState DS_Inactive
[0002.18] DevDlc: Looking for DLC…
[0002.18] DevDlc: Shipping Level: AOCFFA-moor_P
[0002.21] Log: Successfully connected to 184.173.185.125:4000.
[0002.31] Log: EBS_Established :: Has pending data 2920
[0002.33] Log: EBS_Established :: Has pending data 616
[0002.41] Log: EBS_Established :: Has pending data 1023
[0002.43] Log: EBS_Established :: Has pending data 0
[0002.43] Log: EBS_Established :: Closing socket because pendingDataSize == 0
[0002.43] Log: FSocketWin::Close
[0006.16] Log: Server switch level: AOCFFA-moor_P
[0006.16] DevDlc: Shipping Level: AOCFFA-moor_P
[0006.17] Log: LoadMap: AOCFFA-moor_P?Name=Player?Team=255?steamsockets
[0006.17] Log: FSocketWin::Close
[0006.17] Log: FSocketWin::Close
[0006.17] Exit: IpNetDriverSteamworks_0 shut down
[0006.18] DevDlc: Shipping Level: AOCFFA-moor_P
[0006.19] Log: Game class is ‘AOCFFA’
[0006.19] Init: WinSock: Socket queue 131072 / 131072
[0006.20] Log: NetMode is now 1
[0006.20] Log: Primary PhysX scene will be in software.
[0006.20] Log: Creating Primary PhysX Scene.
[0006.20] Log: Bringing World aocffa-moor_p.TheWorld up for play (60) at 2016.03.07-01.48.31
[0006.21] Log: Initializing Steam game server
[0006.21] DevDlc: Shipping Level: aocffa-moor_p
[0006.22] DevDlc: Shipping Level: aocffa-moor_p
[0006.22] DevDlc: Shipping Level: AOCTO-Hillside_P
[0006.22] DevDlc: Shipping Level: AOCTO-Hillside_P
[0006.22] DevDlc: Shipping Level: AOCTO-Battlegrounds_v3_P
[0006.22] DevDlc: Shipping Level: AOCTO-Battlegrounds_v3_P
[0006.22] DevDlc: Shipping Level: AOCLTS-Arena3_p
[0006.22] DevDlc: Shipping Level: AOCLTS-Arena3_p
[0006.22] DevDlc: Shipping Level: AOCTO-Darkforest_p
[0006.22] DevDlc: Shipping Level: AOCTO-Darkforest_p
[0006.22] DevDlc: Shipping Level: AOCTO-Stoneshill_P
[0006.22] DevDlc: Shipping Level: AOCTO-Stoneshill_P
[0006.22] DevDlc: Shipping Level: AOCLTS-Moor_p
[0006.22] DevDlc: Shipping Level: AOCLTS-Moor_p
[0006.22] DevDlc: Shipping Level: AOCFFA-ThroneRoomXL_P
[0006.22] DevDlc: Shipping Level: AOCFFA-ThroneRoomXL_P
[0006.22] DevDlc: Shipping Level: AOCKOTH-Arena3_p
[0006.22] DevDlc: Shipping Level: AOCKOTH-Arena3_p
[0006.22] DevDlc: Shipping Level: AOCTD-StoneshillVillage_P
[0006.22] DevDlc: Shipping Level: AOCTD-StoneshillVillage_P
[0006.22] DevDlc: Shipping Level: AOCFFA-Moor_p
[0006.22] DevDlc: Shipping Level: AOCFFA-Moor_p
[0006.22] DevDlc: Shipping Level: AOCLTS-ThroneRoom_P
[0006.22] DevDlc: Shipping Level: AOCLTS-ThroneRoom_P
[0006.22] DevDlc: Shipping Level: AOCTD-Ruins_P
[0006.22] DevDlc: Shipping Level: AOCTD-Ruins_P
[0006.22] DevDlc: Shipping Level: AOCLTS-StoneshillVillage_P
[0006.22] DevDlc: Shipping Level: AOCLTS-StoneshillVillage_P
[0006.22] DevDlc: Shipping Level: AOCKOTH-Moor_p
[0006.22] DevDlc: Shipping Level: AOCKOTH-Moor_p
[0006.22] DevDlc: Shipping Level: AOCFFA-StoneshillVillage_P
[0006.23] DevDlc: Shipping Level: AOCFFA-StoneshillVillage_P
[0006.23] DevDlc: Shipping Level: AOCLTS-Ruins_P
[0006.23] DevDlc: Shipping Level: AOCLTS-Ruins_P
[0006.23] DevDlc: Shipping Level: AOCFFA-Ruins_P
[0006.23] DevDlc: Shipping Level: AOCFFA-Ruins_P
[0006.23] DevDlc: Shipping Level: AOCKOTH-Hillside_P
[0006.23] DevDlc: Shipping Level: AOCKOTH-Hillside_P
[0006.23] DevDlc: Shipping Level: AOCTD-ThroneRoom_P
[0006.23] DevDlc: Shipping Level: AOCTD-ThroneRoom_P
[0006.23] DevDlc: Shipping Level: AOCFFA-Arena3_p
[0006.23] DevDlc: Shipping Level: AOCFFA-Arena3_p
[0006.23] DevDlc: Shipping Level: aocffa-moor_p
[0006.23] DevDlc: Shipping Level: aocffa-moor_p
[0006.23] DevDlc: Shipping Level: aocffa-moor_p
[0006.23] Log: Bringing up level for play took: 0.032948
[0006.23] Log: ########### Finished loading level: 0.067911 seconds
[0006.25] Log: Flushing async loaders.
[0006.35] Log: Flushed async loaders.
[0006.83] DevDlc: Shipping Level: aocffa-moor_p
[0006.83] Log: Steam game server UID: 90099789969004545
[0007.08] NetComeGo: Open TheWorld 03/07/16 01:48:32 88.113.74.177
[0007.11] NetComeGo: Open TheWorld 03/07/16 01:48:32 107.214.129.210
[0007.51] NetComeGo: Open TheWorld 03/07/16 01:48:32 24.23.29.114
[0009.23] NetComeGo: Open TheWorld 03/07/16 01:48:34 95.29.173.234
[0011.53] NetComeGo: Open TheWorld 03/07/16 01:48:36 95.82.166.252
[0011.66] NetComeGo: Open TheWorld 03/07/16 01:48:37 107.214.129.210
[0013.00] NetComeGo: Open TheWorld 03/07/16 01:48:38 176.65.101.74
[0014.41] NetComeGo: Open TheWorld 03/07/16 01:48:39 189.175.61.47
[0015.01] NetComeGo: Open TheWorld 03/07/16 01:48:40 213.87.100.28
[0017.17] Log: StartOnlineGame() LAN Match: 0
[0017.17] Log: StartInternetGame() 1
[0019.10] NetComeGo: Open TheWorld 03/07/16 01:48:44 106.68.212.37
[0019.18] NetComeGo: Open TheWorld 03/07/16 01:48:44 211.117.72.47
[0019.38] NetComeGo: Open TheWorld 03/07/16 01:48:44 88.113.74.177
[0025.38] NetComeGo: Open TheWorld 03/07/16 01:48:50 114.76.186.252
[0029.51] NetComeGo: Open TheWorld 03/07/16 01:48:54 78.85.72.40
[0030.33] NetComeGo: Open TheWorld 03/07/16 01:48:55 95.29.173.234
[0033.45] NetComeGo: Open TheWorld 03/07/16 01:48:58 27.33.140.102
[0033.90] NetComeGo: Open TheWorld 03/07/16 01:48:59 77.66.177.161
[0036.62] NetComeGo: Open TheWorld 03/07/16 01:49:02 62.183.86.44
[0038.57] NetComeGo: Open TheWorld 03/07/16 01:49:03 95.29.173.234
[0045.98] NetComeGo: Open TheWorld 03/07/16 01:49:11 31.132.179.0
[0048.62] NetComeGo: Open TheWorld 03/07/16 01:49:14 99.26.148.240
[0049.80] NetComeGo: Open TheWorld 03/07/16 01:49:15 121.214.60.167
[0051.25] NetComeGo: Open TheWorld 03/07/16 01:49:16 109.86.237.43
[0052.10] NetComeGo: Open TheWorld 03/07/16 01:49:17 95.29.173.234
[0061.25] NetComeGo: Open TheWorld 03/07/16 01:49:26 78.85.72.40
[0063.58] NetComeGo: Open TheWorld 03/07/16 01:49:28 120.149.80.8
[0067.03] NetComeGo: Open TheWorld 03/07/16 01:49:32 114.76.186.252
[0067.12] NetComeGo: Open TheWorld 03/07/16 01:49:32 120.147.217.49
[0067.15] NetComeGo: Open TheWorld 03/07/16 01:49:32 50.80.10.191
[0068.02] NetComeGo: Open TheWorld 03/07/16 01:49:33 88.113.74.177
[0069.68] NetComeGo: Open TheWorld 03/07/16 01:49:35 14.2.123.199
[0075.10] NetComeGo: Open TheWorld 03/07/16 01:49:40 82.249.97.115
[0075.82] NetComeGo: Open TheWorld 03/07/16 01:49:41 101.185.94.216
[0075.87] NetComeGo: Open TheWorld 03/07/16 01:49:41 99.24.182.75
[0076.37] NetComeGo: Open TheWorld 03/07/16 01:49:41 14.2.112.247
[0079.47] NetComeGo: Open TheWorld 03/07/16 01:49:44 88.159.83.93
[0207.10] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_0 88.113.74.177:52517 03/07/16 01:51:52
[0207.13] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_1 107.214.129.210:53576 03/07/16 01:51:52
[0207.53] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_2 24.23.29.114:65039 03/07/16 01:51:52
[0209.25] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_3 95.29.173.234:55319 03/07/16 01:51:54
[0211.55] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_4 95.82.166.252:59810 03/07/16 01:51:56
[0211.68] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_5 107.214.129.210:53577 03/07/16 01:51:57
[0213.02] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_6 176.65.101.74:61946 03/07/16 01:51:58
[0214.44] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_7 189.175.61.47:57551 03/07/16 01:51:59
[0215.04] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_8 213.87.100.28:15378 03/07/16 01:52:00
[0219.12] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_9 106.68.212.37:57781 03/07/16 01:52:04
[0219.20] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_10 211.117.72.47:54285 03/07/16 01:52:04
[0219.40] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_11 88.113.74.177:52519 03/07/16 01:52:04
[0225.40] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_12 114.76.186.252:50486 03/07/16 01:52:10
[0229.54] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_13 78.85.72.40:43356 03/07/16 01:52:14
[0230.35] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_14 95.29.173.234:55328 03/07/16 01:52:15