Just like the title suggest, the winner stays and duels the next combatant, the winner is healed after each fight. At the start 2 people are randomly selected. First person to hit 25 kills or something wins. Im thinking a small server size to, like 12 people max. So people are not waiting forever for their turn. :fenc:
Combatants going up against the winner are notified they are up next or they are queued to be up after the next person.
For example : Such and Such have entered the Duel, I’d get a message saying “Your up Next”. whereas the next person in line would get a “Your next in the Que”. Random selection from people in the server, other than the Winner. He/She Stays.
This needs to happen, because of the 1vs1 skill based combat.
Was having this convo at work today