Why encourare it? You will see teams with mixed classed as well as teams that uses one class only. Any restriction destroys sertain amount of viable strategies. Less variety, more boring gameplay. If something is obviously overused and OP thats devs job to fix it. If for example longswords with shields are overused make temporarily restriction for them until they are fixed.
DinDin
@DinDin
Posts made by DinDin
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RE: Chivalry E-Sport League Official Open! (Check 7th Page)
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RE: Chivalry E-Sport League Official Open! (Check 7th Page)
Then they game should be balanced better. With such restrictions I dont even see sence in clan fights, there will be no any interesting tactics and formations.
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RE: Chivalry E-Sport League Official Open! (Check 7th Page)
I hope there will be no class restrictions. I dont understand this. Restrictions needed only with rock-paper-scissors balance, and in Chivalry: MW everything is equal, its a matter of playstyle. So why making rounds more predictable with restrictions? :?
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RE: Beta Patch 3 [10/4/2012]
Was stamina system fixed? I mean will you lose more stamina while blocking heavier weapon?
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Blocking in Chivalry: Medieval Warfare.
Hello. Forgive me if my english isnt perfect, I will try to be understandable. I played beta already for some time and there are some things that I dont understand. Especially parrying mechanics. Why it says in tutorial that you need to look right at the tip of enemys weapon, but it seems that you dont really have to. If you have some distance between you and the oponent the block will work well without moving it, you just need to face youre oponent. Also it was said many times in videos that fights are fast paced and require reflexes, but lets say there are 2 vanguards fighting 1v1 situation with greatswords. Do you really need reflexes in such situation? Are there any ways I can hit my oponent without using feint or playing with distance?
So I find myself always in situation that I am facing my opponent, we are both using slow long weapons and I dont know how to get him without using a feint. It was said that you can open youre opponents with kick but it doesnt really helps me in breaking opponents defence.
I will not say “you need directional combat you need breakable shields and you need to turn this game in to M&B”. I like when developers bring something new and interesting, but I dont quite understand this combat mechanics. Would be nice to see some thoughts from developers or old alpha players regarding parrys breaking defence etc. Thanks for reading :) .