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    dragonmith

    @dragonmith

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    Age 25

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    Posts made by dragonmith

    • RE: Character animation

      Hacksecks, are you sure your graphics options are tuned correctly?

      There is a options that’s great for improving FPS but it makes people far away janky as shit (can’t remember what its called however).

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: Chivalry: Medieval Warfare Player Survey

      You missed New Zealand, me and lemon are like the two most influential people on Chiv :P

      posted in Official News
      dragonmith
      dragonmith
    • RE: Pubs which side

      Attacker cause it gets really bloody boring defending. Hold for 20 mins then lose the stage, repeat.

      As attack you can run around killing until the last 5 mins then sc**** a few faces on the barricades or whatever and move on.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: How do you call for a VOTE TO KICK

      Whatever situation you can imagine, it would be worse with no friendly fire. Far worse. I’m assuming votekicks would be done through the start menu, under player lists. This way, you also get to see the team damage percentage.

      See, this is why I like the PC version, you can tell people f10 for votekick :P

      posted in Chivalry: Medieval Warfare (Console Versions)
      dragonmith
      dragonmith
    • RE: I just hit rank 16: GAME OVER

      In AU area servers people like to stack attacker mostly… A stack on defenders means 40+'s get tired and switch while attacker stacks just speed through the map quickly.

      As for toxic attitudes… I’ve found someone (again in AU, its my region duh) who is rank 50 to be pretty much always willing to help those who ask, along with anyone else in chat who thinks they are pro :V

      and lastly said as a rank 46 going on 50, I like going a tad easier on someone new :)

      (what I’m saying is everyone should move to New Zealand or AUS and live in harmony with lemon, InTim and Lilboots) :D

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: This is why I'm quitting

      200ms-150ms (give or take tickrate) = 50ms

      50ms = around a jiffy

      its a relatively massive amount of time, and that’s even ignoring the fact that lemon was probably taking the piss yo.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: Trolling and other things

      deaths from falling might be a tad hard to allocate “blame” for, but it would be nice. I think firepots are the big one however.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: Drunken Bazaar: Twin Capture is Broken

      I think the Mason stop it building/block zone (assuming there is one) is just insanely wide, I’ve found games with everyone on the other side of the map allows it to build normally…

      posted in Bug Reports
      dragonmith
      dragonmith
    • RE: Fire arrows plz

      Id be fine with fire arrows, make em go slower, or much less damage for easy* balancing. I dunno if they would see light outside of a mod however…

      *Oh man so much could go wrong so wrong and all at once toooooo

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith
    • RE: Sprint attack fix

      D:

      Bu…but I live in New Zealand!

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      dragonmith
      dragonmith