50% team damage and no team flinch. We are already there mate.
FartTender
@FartTender
Posts made by FartTender
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RE: Chivalry Community Brabble #12
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RE: NOOBY BOOBY
Yes. Yes indeed. Young know it alls. The fools! HA!
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NOOBY BOOBY
Yesterday I was playing on a server with almost all noobies (<10 rank) except for me and 2 others.
I was scratching my ass, or maybe picking my ass, as I pressed F3 to forward spawn. After I respawned (still deep in the throes of my ass) I started getting hit from behind. So I quickly pulled my fingers out and grabbed my mouse, immediately leaning back and pressing parry, just in time to get that sweet and totally fun/fair reverse overhead parry. otherwise known as ass parry.
I then proceeded to slaughter the nooby for trying to get a cheap kill on me.
He immediately filled the chat with haccusations and said I was doing bullshit and probably hacking. Then he said I did an instant 180 degree parry attack, or some other noob explanation.
I proceeded to tell him that if you lean back and parry, you will block 360s around you, making you almost unhittable.
He began calling me a troll and a ****** and that obviously there is no way you can have a 360 forcefield in chivalry, citing the fact that you must aim your parry at their weapon.
Despite me and the 2 other high levels explaining the reverse parry concept to him, he continued to haccuse me and call me names.
I draw 2 conclusions:
1: Noobs are annoying and stupid.
2: Reverse parries are really unintuitive and probably shouldn’t be in the game. Atleast not in their current 360 forcefield form. It makes noobs and vets alike turn their faces in disgust.
Nooby Boobies.
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RE: Question about archer javelin
hahahahahahahahahahahahahahahahahahahahahah
ahahahahahahahaahahahahahahahahahahaha
i tried to write, but i just laughed a second time.
How in the FUCK is making a forum account and posting quesitons and waiting for a response then checking the answer supposed to be easier than clicking “play tutorial”.
Jesus fuck people are retarded. hahahahahahahahahahahahaaaaahhaha.
edit: sorry for being so mean but seriously. its a unique game with new mechanics you need to learn, and you dont even do the tutorial??? like fuck man. thats dumb. it should be mandatory or some shit.
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RE: Chivalry: Medieval Warfare Patch 43 BETA
Atleast most of these skins looks pretty true to their original skin. And most of them aren’t high fantasy. Pretty happy with this batch.
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RE: Ranks and whatnot.
I have like 2k hours but a lot of that is map editing or idling so I don’t think it is a very good measure.
Also that S0ldier guy is insane. over 4k hours ffa grinding. I can’t imagine.
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RE: Ranks and whatnot.
Alright boys im rank 57 now.
That means I am roughly 70.681798932% of the way to 60.
It took me around 2 years to get this far. So it should take me about 511 more days to get 60.
But, account for the fact I probably get 2-3 times more kills than I used to during most of my ranking, coupled with the fact that I play a lot more than when I first started, I think its fair to divide that by 3, for a grand total of:~170 days. So around 6 more months.
Just in time for the Chiv 2 anouncement, and surely securing my living flame GreatSword veteran skin.52k kills to go.
or in other words,
173 hours of DiningMaul.Wish me luck.
Edit: Retsnom is a punk.
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RE: Javelin Archer & kick.
so many reasons not to change it.
1: Consistency. Different shields getting different states from kick would be very confusing, especially to new players. Not to mention the buckler is already faster and easier to avoid stuns than the other shields.
2: It is pretty easy to avoid kick stuns any way. Just block at the appropriate time instead of holding it down.
3: Javelins are already one of the most OP set ups in the game.
4: Archers are supposed to be the weakest class in the game. To justify your logic saying they should be able to survive as well as a knight is just silly.
I could probably think of more. But I think thats enough.
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RE: Ranks and whatnot.
well heres hoping to some rollover to their next game.
fingers crossed.