The search did not give me any threads near to what i was trying to find, so i decided to make a new thread.
How come all the TO maps are only played one-sided ?
Haven´t you all wanted to have a chance to show the other team that you could do better in Attack/Defence ?
To make it clear, each team should have to play attack and defence to see who is the winner.
So for example, Team A beats the map (first round on attack / all objectives) in 25 minutes and then Team B attacks and beats it in 22, then Team B wins.
Another example, Team A can finish the map (first round on attack / all objectives) in X minutes and Team B is stopped and do not achieve the first goal, team A wins.
Third example: Both teams defend and none finish the final goal, the map is a draw.
This score/map-system would open more options for clanwars etc.
One of the reasons why I ask is, it feels odd on some maps where the attackers/defenders have a huge map-advantage when you are forced to be on the opposite side. Then it would be cool if both teams had a chance to show how well they can do and in the end the better team wins.
What do you think?