Could it be related to the game chase mechanic ?

Fitfit
@Fitfit
Posts made by Fitfit
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RE: Why are multiplay servers shit now
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RE: My player name is not displayed anymore.
It’s Fitfit, like my forum name. I tried to change it but the issue is still there. In local game, my name is displayed correctly.
I’ll try to check the game cache.[EDIT] Checking game cache solved the issue, thanks for your help !
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My player name is not displayed anymore.
Hi everyone,
I just started to play again due to the last update, and I noticed that my name is not displayed anymore.
Instead, it displays a generic “PlayerXXX” name, where XXX are random numbers.This update seems nice, congratulations to TB, and see you on the battlefield !
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RE: Messenger voice for CMW
It’s already in the game …
[VO]
ZVODescription0=Follow me
ZVODescription1=Forward
ZVODescription2=Retreat
ZVODescription3=Kill archers
ZVODescription4=Go for the Objective
ZVODescription5=Hold your ground
ZVODescription6=Defend me
ZVODescription7=Incoming
ZVODescription8=Behind us
ZVODescription9=All clear
XVODescription0=Yes
XVODescription1=No
XVODescription2=Help
XVODescription3=Got your back
XVODescription4=Thanks
XVODescription5=You’re welcome
XVODescription6=Sorry
XVODescription7=Taunt
XVODescription8=Laugh
XVODescription9=Respect -
RE: Detect user input
Dont forget to deactivate the key press detection when the player uses the chat. Maybe it’s automatically done, but just in case, check it.
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RE: Game uses 100% of modern GPU on lowest settings
Quadro 1000 is weak. /Thread
2 Asus G73JH were sold this week for 300€ / piece on eBay.de
There will probably be more of them ;) -
RE: Did the UI patch fuck with anyone else's performance?
I think it might not be related. Try to delete the windows cache maybe. It’s maybe related to your Internet connection. Reached a download quota limit from your provider ?
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RE: Rotation speed limitation while attacking.
Basically, you have to make less mouse movement in 3rd person, than in 1st person to achieve this. That’s what I meant. I lowered my settings to sensitivity 12 ingame, 6/11 windows, 400DPI, FOV 100, 1920x1080, mous accel off. At this point you can really notice something is not right with the difference of mouse movement required to spin in 1st and 3rd person.
At higher FOV and mouse sensitivity, it’s not so hard to move, since it counters the reverse acceleration. Even easier with mouse acceleration on.
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RE: Balance Patch: Coldfront Optimizations + Coldfront Balance changes.
Please add strings for the events like “The line has been breached”, and the objectives in the UI “Capture A”, …
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RE: .9 Flinch time is broken
Something is wrong with one of the spears as well. Sometimes they hit you before the animation trigger. It’s maybe related.