Another argument for the teamdamage thing is the huge advantage that gives facehugging in a 1vX. I’ve been in fights where I’ve been focusing on a super aggressive Vyp wildly swinging at me, to have a Tauant axe stab through her and kill me when my block was down. That’s not how things should be done imo.
This is entirely the problem with the current model. It was an issue in Chivalry, and continues to be an issue. If someone can propose a counter argument I’d like to read it, this discussion would be very welcome.
I rarely if ever hit a teammate by accident. If I do so, I do so with intent (he is in my way // I can score an easy kill). This should not be the thought process of a player.