@bubblywums First of all, rainbow or back attack. In Asia, it’s called back atack, but you know what it means. The latest version of Mordhau has ruled out the unusual skills that long-played users often use. In Korea, after about two months, all three TO servers were destroyed because of people who left the game saying it was not fun. The same is true of most situations in Asia except for official servers. Only dual servers remained, becoming similar to the last time chivalry was. Trying to lower the entry barrier must have worked. However, users who do not reject technology along with the older generation do not like it very much. First of all, it’s not fun. People say there is nothing dynamic about hitting and playing. It’s like fighting a chivalry quarter staff Feint, who came in for the sword dance, made the game simple. Of course, those attacks that can look like ballet would be fucked by Newbies. Will these newbies remain? I will not leave but stay. No, I don’t know about other regions, but that’s what Asian users see in games and Mordhau. I was not alone in thinking, but I was told many things. Most seriously, older generations also often express disapproval of preventing such freedom. I don’t know that much. It is only Japan, China, and Southeast Asia. But I believe that the generosity of people who develop the game will somehow listen to my arguments. Thank you for making the most delightful chivalry of my life and ask for it.
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